AlliedCommanders SC2-LotV Art1

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

The Strike fighter is a terran air interdiction unit fielded by Matt Horner and the Dominion Fleet during the End War against Amon, serving as tactical bombers. They were stored and resupplied at strike fighter platforms.

Game UnitEdit

Strike fighters are automatically generated by strike fighter platforms, and enable the use of the Precision Strike global ability. While untargetable, they do have health and can be destroyed, and will take time to regenerate if they are shot down. Each strike fighter has 50 HP. 10 strike fighters may be fielded at a time.[1]

They use the same quotes as the banshee.

Upgrades and AbilitiesEdit

PrecisionStrike Game1
Precision Strike

Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units in radius 1.5. Requires a strike fighter platform.

Cooldown 60 (basic)Time SC2 Game1
120 (when Strike Fighter is destroyed)Time SC2 Game1

Mastery: increases to Precision Strike splash radius by +0.015 per Mastery point. (up to a maximum 1.95 splash radius)

Campaign Acquisition
Unlock Reach Han and Horner Level 2
NapalmPayload Game1
Napalm Payload

Precision Strikes ignite the target location with napalm. Enemies units that touch the napalm take an additional 100 damage over 10 seconds.


Replace default skin StrikeFighter Coop btn1 to Mira's Marauders variant Junker Strike Fighter Icon

Campaign Acquisition
Acquired from Reach Han and Horner Level 13
Purchased from Fusion core
Hotkey E
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
With Impatience
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 63Time SC2 Game1


  1. ↑ Blizzard EntertainmentStarCraft II: Legacy of the Void. (Activision Blizzard) (in English). November 10, 2015
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