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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

The Strike fighter platform is a terran structure used by Matt Horner in the End War against Amon. It was used to store and resupply strike fighters.[1]

Game StructureEdit

The strike fighter platform allows for the use of the Precision Strike ability, spawning one strike fighter. Each platform gives a separate Precision Strike cooldown. A maximum of 10 strike fighter platforms can be built. Should a strike fighter be destroyed, it will be rebuilt after 120 seconds. The Significant Others health bonus only applies to the platform itself, not the fighters it spawns.

Upgrades and AbilitiesEdit

PrecisionStrike Game1
Precision Strike

Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units in the target area. Requires a strike fighter platform.

Usage
Cooldown 60Time SC2 Game1
Campaign Acquisition
Unlock Reach Han and Horner Level 2
ve
NapalmPayload Game1
Napalm Payload

Precision Strikes ignite the target location with napalm. Enemies units that touch the napalm take an additional 100 damage over 10 seconds.

Campaign Acquisition
Acquired from Reach Han and Horner Level 13
Acquisition
Hotkey E
Cost 100 Minerals Terran SC1 100 TerranVespene SC2 Game1 90Time SC2 Game1
Required Fusion core
ve

ReferencesEdit

  1. ↑ Blizzard EntertainmentStarCraft II: Legacy of the Void. (Activision Blizzard) (in English). November 10, 2015