The strike fighter platform allows for the use of the Precision Strike ability, spawning one strike fighter. Each platform gives a separate Precision Strike cooldown. A maximum of 10 strike fighter platforms can be built (unless the prestige Galactic Gunrunners is played). Should a strike fighter be destroyed, it will be rebuilt after 120 seconds. The Significant Others health bonus only applies to the platform itself, not the fighters it spawns. When the Napalm Payload is upgraded, it will show the dead expression while bombing the target.
Upgrades and Abilities
Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units within a radius of 1.5. The number of charges depends on the number of Strike Fighter Platforms built.
60 120 (when the Strike Fighter is destroyed)
Mastery: +0.015 Area-of-Effect radius per Strike Fighter Area of Effect Radius mastery point. Up to a maximum 1.95
Reach Han and Horner Level 2
Strike fighter platform (gain 1 charge per Platform)
Precision Strikes ignite the target location with napalm. Enemy units that touch the napalm take an additional 100 damage over 10 seconds.
Deals 5 damage every 0.5 seconds. The ignite effect restarts every 0.5 seconds while an enemy unit or structure is in an ignited area (deals up to 195 damage).
Replace default skin to Mira's Marauders variant