The strike fighter platform allows for the use of the Precision Strike ability, spawning one strike fighter. Each platform gives a separate Precision Strike cooldown. A maximum of 10 strike fighter platforms can be built (unless the prestige Galactic Gunrunners is played). Should a strike fighter be destroyed, it will be rebuilt after 120 seconds. The strike fighter platform and the strike fighter itself each gain a Significant Others health bonus independently. When the Napalm Payload is upgraded, it will show the dead expression while bombing the target.
Upgrades and Abilities[]
Precision Strike
Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units within a radius of 1.5. The number of charges depends on the number of Strike Fighter Platforms built.
Usage
Cooldown
60 120 (when the Strike Fighter is destroyed)
Notes
Mastery: +0.015 Area-of-Effect radius per Strike Fighter Area of Effect Radius mastery point. Up to a maximum 1.95
Campaign Acquisition
Unlock
Reach Han and Horner Level 2
Acquisition
Required
Strike fighter platform (gain 1 charge per Platform)
Precision Strikes ignite the target location with napalm. Enemy units that touch the napalm take an additional 100 damage over 10 seconds.
Usage
Passive
Duration
10
Notes
Deals 5 damage every 0.5 seconds. The ignite effect restarts every 0.5 seconds while an enemy unit or structure is in an ignited area (deals up to 195 damage).
Replace default skin to Mira's Marauders variant