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Revision as of 17:11, 31 May 2020
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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The Strike fighter platform is a terran structure used by Matt Horner in the End War against Amon. It was used to store and resupply strike fighters.[1]
Game Structure
The strike fighter platform allows for the use of the Precision Strike ability, spawning one strike fighter. Each platform gives a separate Precision Strike cooldown. A maximum of 10 strike fighter platforms can be built. Should a strike fighter be destroyed, it will be rebuilt after 120 seconds. The Significant Others health bonus only applies to the platform itself, not the fighters it spawns. When the Napalm Payload is upgraded, it will show the dead expression while bombing the target.
Upgrades and Abilities
Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units within a radius of 1.5. The number of charges depends on the number of Strike Fighter Platforms built.
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Precision Strikes ignite the target location with napalm. Enemy units that touch the napalm take an additional 100 damage over 10 seconds.
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Basic
With Impatience
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Without Drone Hangar bay: Increases the attack speed of Han's units by 1.5%.
With Drone Hangar bay: Increases the hit points of Horner's units by 1.5%.
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References
- ↑ ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard) (in English). November 10, 2015