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StarCraft Wiki
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{{Lookfor|the [[SuperNova]] club}} {{BattleBox |name=Supernova |bgcolor={{Blue}} |fgcolor={{White}} |prev=[[The Moebius Factor]] |conc= |next=[[Maw of the Void]] |image=Supernova SC2-WoL Story.jpg |imgsize=250px |imgdesc= |conflict=[[Second Great War]] |campaign=''[[Wings of Liberty]]'' |date=Late [[2504]] |place=[[Typhon XI]] |result=*Raynor's Raiders retrieve the artifact *Typhon XI destroyed |side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]] |side2={{FlagTal'darim}} [[Tal'darim]] |commanders1={{FlagRaynorsRaiders}} Commander [[Jim Raynor]] |commanders2={{FlagTal'darim}} [[Executor]] [[Nyon]] |forces1=<br> |forces2=Tal'darim Guardians |casual1=<br> |casual2=Heavy |client=[[Tychus Findlay]] |reqmissnum=14 |altmission= |goal=*Clear the landing zone *Destroy the artifact vault |optgoal=Collect 4 [[protoss]] relics |heroes= |reward=120,000 |newchar=[[Valerian Mengsk]] |newunit=[[Banshee]]s |newtech= }} '''''Supernova''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] tried to collect a [[xel'naga]] [[Keystone|artifact]] before both they and it were terminated by an imminent supernova.<ref name="WoL_Supernova">[[Blizzard Entertainment]]. ''[[StarCraft II: Wings of Liberty]]''. ([[Activision Blizzard]]). PC. Mission: ''[[Wings of Liberty]]'', Supernova (in [[English]]). 2010-07-27.</ref> ==History== ===Background=== At the beginning of the [[Second Great War]], [[Raynor's Raiders]] was hired by the [[Moebius Foundation]] to retrieve the pieces of the [[Keystone]] (secretly for Crown Prince [[Valerian Mengsk]]).<ref name="SC2_CineHeirApparent">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.</ref> The Foundation directed the Raiders to [[Typhon XI]] and the fourth component. The [[Tal'darim]] anticipated the move from previous encounters and were already dug in around the component when the terrans arrived. The operation assumed even greater urgency when the output of the local star jumped five hundred percent as a prelude for going nova. The planet surface was already being affected by massive firestorms. The Raiders had mere hours before the stellar event.<ref name="WoL_Supernova" /> ===The Mission=== The Raiders cleared an initial base location with newly acquired [[Banshee]]s. The terrans realized they could use their [[Lift Off|mobile structures]] to keep ahead of the firestorm. A large supply cache was established planet side precluding the need for [[supply depot]]s. Once again the Tal'darim failed to stop the terran intruders.<ref name="WoL_Supernova" /> ===Heir Apparent=== {{Quote|[[Jim Raynor|Sir]]! [[Terran Dominion|Dominion]] [[Battlecruiser|ship]]s warping in! [[Arcturus Mengsk|Mengsk]]'s [[Bucephalus|flagship]] is leading them!|Captain [[Matt Horner]]|Supernova #Heir Apparent}} [[File:StarCraft 2 Heir Apparent Cinematic (spoiler)|425px]]<br> Raynor's Raiders kept a scheduled rendezvous with Moebius Foundation after Typhon XI. They were surprised to be met by Dominion [[battlecruiser]]s, led by the imperial flagship ''[[Bucephalus]]''. The Dominion ships took no hostile action, but Commander [[Jim Raynor]] ordered the ''Hyperion'' to latch onto the enemy flagship for a boarding action. Raynor expected Emperor [[Arcturus Mengsk]] to be aboard. However, having fought through the defenders, Raynor was surprised to confront the Emperor's son, Valerian, instead. The prince revealed his ownership of the Foundation and offered an opportunity to save [[Sarah Kerrigan]].<ref name="SC2_CineHeirApparent" /> ===Aftermath=== Valerian explained the fragments formed a device capable of reversing Kerrigan's infestation.<ref group="note">Laboratory scene after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent."</ref><ref name="SC2-WoL_StoryLab">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Lab 01 (Hyperion)|Laboratory]] (in English). 2010.</ref> Raynor accepted Valerian's offer for an alliance. Captain [[Matt Horner]] and [[Tychus Findlay]] feared Raynor's personal feelings were leading them into a Dominion trap.<ref name="SC2-WoL_SupernovaDialogue">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Conversations after [[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Supernova|Supernova]] (in English). 2010</ref><ref name="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref><ref name="SC2-WoL_StoryFindlay">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Tychus Findlay]] (in English). 2010.</ref> These concerns were shared by other Raiders<ref name="SC2-WoL_SupernovaDialogue" /><ref>Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Rory Swann]] (in English). 2010.</ref> and doubts on Raynor's leadership began spreading.<ref name="SC2_CineBarFight">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Cinematic: [[Bar Fight]]. (in English). 2010.</ref> ====Conversations after Mission==== :''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Supernova|campaign quotations]]''<nowiki/>'' {{Next|Maw of the Void}} ==Walkthrough== The environment hazard is the sea of flame advancing from the left side of the map. Units caught by the wall of flame will take 10 damage per second regardless of armor. Use [[Lift Off]] to move key structures to safer locations. 200 supply is automatically provided so [[supply depot]]s are not required. On normal difficulty, the enemy has few air-to-air units and [[detector]]s are limited to mainly static [[photon cannon]]s. Prioritize the photon cannons to give cloaked [[AH/G-24 Banshee|banshee]]s total freedom. On hard and brutal difficulty the Tal'darim bring air-to-air units against you including [[Scout (StarCraft II)|scouts]], [[Phoenix|phoenixes]], and [[Carrier (StarCraft II)|carriers]] that will chew up your banshees, along with high templar with psionic storm, and observers to see them, making [[Viking|vikings]] and other anti-air units much more important. If you have the ability to make [[Science vessel (StarCraft II)|science vessels]], a couple of them to repair the mechanical units will come in handy. Merc camps cannot be lifted off and will get burned in the advancing fire, but are cheap to build, and the viking mercs are recommended. If you have [[orbital command]], this map is a good time to use [[MULE]]s to quickly harvest minerals, leaving your SCVs to get gas; the MULEs can also be used to garner the Protoss relics. The Tal'darim base northwest of the starting position may be destroyed with 8-12 Banshees. Destroying the [[nexus]] leaves a resource cache. This can be useful since the emphasis is on building units rather than making a robust economy. In spite of the mobile nature of the map, the Tal'darim will come at the player with attack waves on harder difficulties. Ensure that the base is not caught off guard, as immortals can devastate the player's production structures before they can pull back their army to react. Thankfully, immortals are vulnerable to banshees. The mission consists of steadily moving right while destroying Tal'darim bases, thus providing new areas to establish a base ahead of the fire. The player will be prompted to destroy the base in the center of the map by Horner, and the next base to the southeast will be the most convenient after that. The goal is to assemble a large force during the move eastwards, enough to assault the main base on the east side of the map. The archives are heavily defended; attacking it will spur all the remaining Tal'darim in the area to rush to its defense, so make sure to scramble enough forces to punch through. ===Videos=== <gallery> File:Starcraft 2 Supernova - BRUTAL Guide - All Achievements! </gallery> ==Achievements== {{WOLAchieve - Supernova 1}} {{WOLAchieve - Supernova 2}} {{WOLAchieve - Supernova 3}} {{Clear}} {{10Achieve - Supernova}} {{Clear|left}} {{Achievements}} ==Trivia== *The [[special ops dropship]] is seen unloading five [[Marine (StarCraft II)|marine]]s and a [[marauder]] during the introductory interlude, but the player actually starts with four marines and two marauders.<ref name="WoL_Supernova" /> *The photon cannons destroyed at the beginning of the mission carry, perhaps by mistake, the [[Akilae Tribe]] [[decal]] instead of the usual [[Decal#Protoss Decals|Tal'darim Standard]]. This also occurs in the mission "[[Welcome to the Jungle]]." *Cut lines found in [[Galaxy Map Editor]] indicate that the player would have to deal with solar flares in addition to the wall of fire. Resource nodes would also be exposed as the fire melted the planet's crust. Horner would send down a second command center to speed up mining at some point.<ref name="WoLCut">2014-08-30, [http://sclegacy.com/forums/showthread.php?16072-Unused-HoTS-Story-Elements&p=194947&viewfull=1#post194947 Unused HoTS Story Elements]. ''StarCraft Legacy'', accessed on 2014-08-31</ref> *The map was designed by [[Jason Huck]]. It was primarily mechanics-driven, as the only story relevant point was the retrieval of the artifact.<ref>2015-06-26, [http://www.gamespot.com/articles/blizzards-secrets-of-storytelling-in-starcraft-2-l/1100-6428469/ Blizzard's Secrets of Storytelling in StarCraft 2: Legacy of the Void]. ''GameSpot'', accessed on 2015-06-28</ref> ==Notes== {{Ref|note=x}} ==References== {{Ref|scroll=x}} {{Wings of Liberty}} [[Category:Wings of Liberty missions]]
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