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{{Lookfor|the [[SuperNova]] club}}
 
{{Lookfor|the [[SuperNova]] club}}
 
{{BattleBox
 
{{BattleBox
  +
|name=Supernova
|bgcolor=blue
+
|bgcolor={{Blue}}
|fgcolor=white
+
|fgcolor={{White}}
|name=
 
 
|prev=[[The Moebius Factor]]
 
|prev=[[The Moebius Factor]]
 
|conc=
 
|conc=
 
|next=[[Maw of the Void]]
 
|next=[[Maw of the Void]]
|image=
+
|image=Supernova SC2-WoL Story.jpg
|imgsize=
+
|imgsize=250px
|conflict=[[StarCraft II: Wings of Liberty|Wings of Liberty]]
+
|conflict=[[Second Great War]]
|campaign=[[Wings of Liberty]]
+
|campaign=''[[Wings of Liberty]]''
 
|date=Late [[2504]]
 
|date=Late [[2504]]
 
|place=[[Typhon XI]]
 
|place=[[Typhon XI]]
|result=Raiders retrieve artifact
+
|result=*Raynor's Raiders retrieve the artifact
  +
*Typhon XI destroyed
 
|side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]
 
|side1={{FlagRaynorsRaiders}} [[Raynor's Raiders]]
 
|side2={{FlagTal'darim}} [[Tal'darim]]
 
|side2={{FlagTal'darim}} [[Tal'darim]]
|commanders1={{FlagRaynorsRaiders}} [[Jim Raynor]]
+
|commanders1={{FlagRaynorsRaiders}} Commander [[Jim Raynor]]
|commanders2={{FlagTal'darim}} [[Nyon]]
+
|commanders2={{FlagTal'darim}} [[Executor]] [[Nyon]]
|forces1=
+
|forces1=<br>
|forces2=[[Tal'darim|Tal'darim Guardians]]
+
|forces2=Tal'darim Guardians
|casual1=
+
|casual1=<br>
 
|casual2=Heavy
 
|casual2=Heavy
|concattop=x
 
}}
 
{{MetaCampBox
 
|bgcolor=blue
 
|fgcolor=white
 
|sides=2
 
|width=
 
 
|client=[[Tychus Findlay]]
 
|client=[[Tychus Findlay]]
 
|reqmissnum=14
 
|reqmissnum=14
 
|altmission=
 
|altmission=
|goal=Seize the Xel'Naga Artifact
+
|goal=*Clear the landing zone
  +
*Destroy the artifact vault
 
|optgoal=Collect 4 [[protoss]] relics
 
|optgoal=Collect 4 [[protoss]] relics
 
|heroes=
 
|heroes=
 
|reward=120,000
 
|reward=120,000
|newchar=
+
|newchar=[[Valerian Mengsk]]
 
|newunit=[[Banshee]]s
 
|newunit=[[Banshee]]s
 
|newtech=
 
|newtech=
|concatbott=x
 
 
}}
 
}}
'''''Supernova''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] tried to collect a [[xel'naga]] [[xel'naga device|artifact]] before being terminated by an imminent supernova.<ref name="WoL_Supernova">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], Supernova (in English). 2010-07-27.</ref>
+
'''''Supernova''''' is a ''[[StarCraft II: Wings of Liberty]]'' mission. [[Raynor's Raiders]] tried to collect a [[xel'naga]] [[Keystone|artifact]] before both they and it were terminated by an imminent supernova.<ref name="WoL_Supernova">[[Blizzard Entertainment]]. ''[[StarCraft II: Wings of Liberty]]''. ([[Activision Blizzard]]). PC. Mission: ''[[Wings of Liberty]]'', Supernova (in [[English]]). 2010-07-27.</ref>
   
 
==History==
 
==History==
 
===Background===
 
===Background===
At the beginning of the [[Second Great War]], [[Raynor's Raiders]] was hired by the [[Moebius Foundation]] to retrieve the components to a [[xel'naga device]] (secretly for Prince [[Valerian Mengsk]]).<ref name ="SC2_CineHeirApparent">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.</ref> The Foundation directed the Raiders to [[Typhon XI]] and the fourth component. The [[Tal'darim]] anticipated the move from previous encounters and were already dug in around the component when the terrans arrived.<ref name="WoL_Supernova"/>
+
At the beginning of the [[Second Great War]], [[Raynor's Raiders]] was hired by the [[Moebius Foundation]] to retrieve the pieces of the [[Keystone]] (secretly for Crown Prince [[Valerian Mengsk]]).<ref name="SC2_CineHeirApparent">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.</ref> The Foundation directed the Raiders to [[Typhon XI]] and the fourth component. The [[Tal'darim]] anticipated the move from previous encounters and were already dug in around the component when the terrans arrived.
   
The operation assumed even greater urgency when the output of the local star jumped 500% as a prelude for going nova. The planet surface was already being affected by massive firestorms. The Raiders had mere hours before the stellar event.<ref name="WoL_Supernova"/>
+
The operation assumed even greater urgency when the output of the local star jumped five hundred percent as a prelude for going nova. The planet surface was already being affected by massive firestorms. The Raiders had mere hours before the stellar event.<ref name="WoL_Supernova" />
   
 
===The Mission===
 
===The Mission===
The Raiders cleared an initial base location with newly acquired [[Banshee]]s. The terrans realized they could use their [[Lift Off|mobile structures]] to keep ahead of the firestorm. A large supply cache was established planet side precluding the need for [[supply depot]]s.<ref name="WoL_Supernova"/>
+
The Raiders cleared an initial base location with newly acquired [[Banshee]]s. The terrans realized they could use their [[Lift Off|mobile structures]] to keep ahead of the firestorm. A large supply cache was established planet side precluding the need for [[supply depot]]s.
   
Once again the Tal'darim failed to stop the terran intruders.<ref name="WoL_Supernova"/>
+
Once again the Tal'darim failed to stop the terran intruders.<ref name="WoL_Supernova" />
   
 
===Heir Apparent===
 
===Heir Apparent===
{{quote|Sir, Dominion ships warping in. Mengsk's flagship is leading them.|[[Matt Horner]] to [[Jim Raynor]]|Supernova #Heir Apparent}}
+
{{Quote|[[Jim Raynor|Sir]]! [[Terran Dominion|Dominion]] [[Battlecruiser|ship]]s warping in! [[Arcturus Mengsk|Mengsk]]'s [[Bucephalus|flagship]] is leading them!|Captain [[Matt Horner]]|Supernova #Heir Apparent}}
[[File:StarCraft 2 Heir Apparent Cinematic (spoiler)|425px]]<br/>
+
[[File:StarCraft 2 Heir Apparent Cinematic (spoiler)|425px]]<br>
Raynor's Raiders kept a scheduled rendezvous with [[Moebius Foundation]] after Typhon XI. They were surprised to be met by Dominion [[battlecruiser]]s, led by the imperial flagship ''[[Bucephalus]]''. The Dominion ships took no hostile action, but Raynor ordered ''Hyperion'' to latch onto the enemy flagship for a boarding action. The rebel expected Emperor [[Arcturus Mengsk]] to be aboard. However, having fought through the defenders, Raynor was surprised to confront the Emperor's son, Prince [[Valerian Mengsk]], instead. The prince revealed his ownership of the Foundation and offered an opportunity to save [[Sarah Kerrigan]].<ref name ="SC2_CineHeirApparent">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.</ref>
+
Raynor's Raiders kept a scheduled rendezvous with Moebius Foundation after Typhon XI. They were surprised to be met by Dominion [[battlecruiser]]s, led by the imperial flagship ''[[Bucephalus]]''. The Dominion ships took no hostile action, but Commander [[Jim Raynor]] ordered the ''Hyperion'' to latch onto the enemy flagship for a boarding action. Raynor expected Emperor [[Arcturus Mengsk]] to be aboard. However, having fought through the defenders, Raynor was surprised to confront the Emperor's son, Valerian, instead. The prince revealed his ownership of the Foundation and offered an opportunity to save [[Sarah Kerrigan]].<ref name="SC2_CineHeirApparent" />
   
 
===Aftermath===
 
===Aftermath===
The prince explained the components formed a [[xel'naga device]] capable of deinfesting [[Infested Kerrigan]].<ref group="note">Laboratory scene after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent".</ref><ref name ="SC2-WoL_StoryLab">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Laboratory (in English). 2010.</ref> Raynor accepted Mengsk's offer for an alliance. [[Matt Horner]] and [[Tychus Findlay]] feared Raynor's personal feelings were leading them into a Dominion trap.<ref group="note">Conversations with Matt Horner and Tychus Findlay after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent."</ref><ref name ="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref><ref name ="SC2-WoL_StoryFindlay">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. [[Tychus Findlay]] (in English). 2010.</ref> These concerns were shared by other Raiders and doubts on Raynor's leadership began spreading.<ref name ="SC2_CineBarFight">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Cinematic: [[Bar Fight]]. (in English). 2010.</ref>
+
Valerian explained the fragments formed a device capable of reversing Kerrigan's infestation.<ref group="note">Laboratory scene after ''StarCraft II: Wings of Liberty'' cinematic, "Heir Apparent".</ref><ref name="SC2-WoL_StoryLab">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Lab 01 (Hyperion)|Laboratory]] (in English). 2010.</ref> Raynor accepted Valerian's offer for an alliance. Captain [[Matt Horner]] and [[Tychus Findlay]] feared Raynor's personal feelings were leading them into a Dominion trap.<ref name="SC2-WoL_SupernovaDialogue">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Conversations after [[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Supernova|Supernova]] (in English). 2010</ref><ref name="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref><ref name="SC2-WoL_StoryFindlay">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Tychus Findlay]] (in English). 2010.</ref> These concerns were shared by other Raiders<ref name="SC2-WoL_SupernovaDialogue" /><ref>Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Rory Swann]] (in English). 2010.</ref> and doubts on Raynor's leadership began spreading.<ref name="SC2_CineBarFight">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Cinematic: [[Bar Fight]]. (in English). 2010.</ref>
   
 
====Conversations after Mission====
 
====Conversations after Mission====
:''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Supernova|campaign quotations]]''
+
:''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations/Artifact Missions#Supernova|campaign quotations]]''<nowiki/>''
 
 
{{Next|Maw of the Void}}
 
{{Next|Maw of the Void}}
   
==Gameplay & Video Walkthrough==
+
==Walkthrough==
The environment hazard is the sea of flame advancing from the left side of the map. Units caught by the wall of flame will take 10 damage per second regardless of armor. Use [[Lift Off]] to move key structures to safer locations. 200 supply units are automatically provided so supply depots are not required.
+
The environment hazard is the sea of flame advancing from the left side of the map. Units caught by the wall of flame will take 10 damage per second regardless of armor. Use [[Lift Off]] to move key structures to safer locations. 200 supply is automatically provided so [[supply depot]]s are not required.
   
The enemy has few air-to-air units and [[detector]]s are limited to mainly static [[photon cannon]]s. On brutal difficulty the protoss use [[carrier]]s as well. Prioritize the photon cannons to give cloaked [[AH/G-24 Banshee|Banshee]]s total freedom.
+
The enemy has few air-to-air units and [[detector]]s are limited to mainly static [[photon cannon]]s. On brutal difficulty the Tal'darim use [[Carrier (StarCraft II)|carrier]]s as well. Prioritize the photon cannons to give cloaked [[AH/G-24 Banshee|banshee]]s total freedom.
   
The protoss base northwest of the starting position may be destroyed with 8-12 Banshees. Destroying the [[nexus]] leaves a resource cache. This can be useful since the emphasis is on building units rather than making a robust economy.
+
The Tal'darim base northwest of the starting position may be destroyed with 8-12 Banshees. Destroying the [[nexus]] leaves a resource cache. This can be useful since the emphasis is on building units rather than making a robust economy.
   
  +
In spite of the mobile nature of the map, the Tal'darim will come at the player with attack waves on harder difficulties. Ensure that the base is not caught off guard, as immortals can devastate the player's production structures before they can pull back their army to react.
The mission consists of steadily moving right while destroying protoss bases, thus providing new areas to establish a base ahead of the fire. The goal is to assemble a large force during the move eastwards, enough to assault the main base on the east side of the map.
 
   
 
The mission consists of steadily moving right while destroying Tal'darim bases, thus providing new areas to establish a base ahead of the fire. The goal is to assemble a large force during the move eastwards, enough to assault the main base on the east side of the map.
[[File:Supernova Starcraft II Brutal Mode Walkthrough (HD - Max Settings)|thumb|200px|Brutal Mode Walkthrough]]
 
  +
===Videos===
  +
<gallery>
  +
File:Starcraft 2 Supernova - BRUTAL Guide - All Achievements!
  +
</gallery>
   
 
==Achievements==
 
==Achievements==
  +
{{WOLAchieve - Supernova 1}}
{{AchieveBox
 
|name=Supernova
+
{{WOLAchieve - Supernova 2}}
  +
{{WOLAchieve - Supernova 3}}
|bgcolor=blue
 
 
{{Clear|left}}
|fgcolor=white
 
  +
{{Achievements}}
|width=
 
|image=Supernova_SC2_Icon1.jpg
 
|imgsize=35px
 
|points=15 (Artifact Mission)
 
|race=Terran
 
|campaign=
 
|mission=
 
|criteria=*Complete all mission objectives
 
|note=
 
|reward=
 
|editname=
 
}}
 
{|
 
|-valign="top"
 
|{{AchieveBox
 
|name=Cool Running
 
|bgcolor=blue
 
|fgcolor=white
 
|width=
 
|image=CoolRunning_SC2_Icon1.jpg
 
|imgsize=35px
 
|points=10 (Artifact Mission)
 
|race=Terran
 
|campaign=
 
|mission=
 
|criteria=*Lose no units to the wall of fire on ''normal'' difficulty.
 
|note=The wall of fire moves fairly slowly so there is ample time to clear out the next protoss base and move. Buildings do not count as units; buildings and add-ons that cannot [[Lift Off]] may be safely left behind.
 
|reward=
 
|editname=
 
}}
 
|{{AchieveBox
 
|name= Shock 'n' Awe
 
|bgcolor=blue
 
|fgcolor=white
 
|width=
 
|image=ShockNAwe_SC2_Icon1.jpg
 
|imgsize=35px
 
|points=10 (Artifact Mission)
 
|race=Terran
 
|campaign=
 
|mission=
 
|criteria=*Destroy 75 units or structures with cloaked [[Banshee]]s on ''hard'' difficulty.
 
|note=
 
|reward=
 
|editname=
 
}}
 
|}
 
{{clear|left}}
 
{{achievements}}
 
   
 
==Trivia==
 
==Trivia==
*The dropship is seen unloading five marines and a marauder during the introductory interlude, but the player actually starts with four marines and two marauders.<ref name="WoL_Supernova"/>
+
*The [[special ops dropship]] is seen unloading five [[Marine (StarCraft II)|marine]]s and a [[marauder]] during the introductory interlude, but the player actually starts with four marines and two marauders.<ref name="WoL_Supernova" />
   
*The protoss [[photon cannon]]s destroyed at the beginning of the mission carry, perhaps by mistake, the [[Akilae Tribe]] [[decal]] instead of the usual [[Decal#Protoss Decals|Tal'darim Standard]]. This also occurs in the mission "[[Welcome to the Jungle]]."
+
*The photon cannons destroyed at the beginning of the mission carry, perhaps by mistake, the [[Akilae Tribe]] [[decal]] instead of the usual [[Decal#Protoss Decals|Tal'darim Standard]]. This also occurs in the mission "[[Welcome to the Jungle]]."
   
*Cut lines found in [[Galaxy Map Editor]] indicate that the player would have to deal with solar flares in addition to the wall of fire. Resource nodes would also be exposed as the fire melted the planet's crust. Horner would send down a second command center to speed up mining at some point.<ref name = "WoLCut">2014-08-30, [http://sclegacy.com/forums/showthread.php?16072-Unused-HoTS-Story-Elements&p=194947&viewfull=1#post194947 Unused HoTS Story Elements]. ''StarCraft Legacy'', accessed on 2014-08-31</ref>
+
*Cut lines found in [[Galaxy Map Editor]] indicate that the player would have to deal with solar flares in addition to the wall of fire. Resource nodes would also be exposed as the fire melted the planet's crust. Horner would send down a second command center to speed up mining at some point.<ref name="WoLCut">2014-08-30, [http://sclegacy.com/forums/showthread.php?16072-Unused-HoTS-Story-Elements&p=194947&viewfull=1#post194947 Unused HoTS Story Elements]. ''StarCraft Legacy'', accessed on 2014-08-31</ref>
  +
  +
*The map was designed by [[Jason Huck]]. It was primarily mechanics-driven, as the only story relevant point was the retrieval of the artifact.<ref>2015-06-26, [http://www.gamespot.com/articles/blizzards-secrets-of-storytelling-in-starcraft-2-l/1100-6428469/ Blizzard's Secrets of Storytelling in StarCraft 2: Legacy of the Void]. ''GameSpot'', accessed on 2015-06-28</ref>
   
 
==Notes==
 
==Notes==
{{ref|note=x}}
+
{{Ref|note=x}}
   
 
==References==
 
==References==
{{ref|scroll=x}}
+
{{Ref|scroll=x}}
 
 
{{Wings of Liberty}}
 
{{Wings of Liberty}}
 
[[Category:Wings of Liberty missions]]
 
[[Category:Wings of Liberty missions]]

Revision as of 05:14, 29 December 2019

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Supernova is a StarCraft II: Wings of Liberty mission. Raynor's Raiders tried to collect a xel'naga artifact before both they and it were terminated by an imminent supernova.[1]

History

Background

At the beginning of the Second Great War, Raynor's Raiders was hired by the Moebius Foundation to retrieve the pieces of the Keystone (secretly for Crown Prince Valerian Mengsk).[2] The Foundation directed the Raiders to Typhon XI and the fourth component. The Tal'darim anticipated the move from previous encounters and were already dug in around the component when the terrans arrived.

The operation assumed even greater urgency when the output of the local star jumped five hundred percent as a prelude for going nova. The planet surface was already being affected by massive firestorms. The Raiders had mere hours before the stellar event.[1]

The Mission

The Raiders cleared an initial base location with newly acquired Banshees. The terrans realized they could use their mobile structures to keep ahead of the firestorm. A large supply cache was established planet side precluding the need for supply depots.

Once again the Tal'darim failed to stop the terran intruders.[1]

Heir Apparent

"Sir! Dominion ships warping in! Mengsk's flagship is leading them!"

- Captain Matt Horner(src)

 	StarCraft_2_Heir_Apparent_Cinematic_(spoiler) 	 			  

Raynor's Raiders kept a scheduled rendezvous with Moebius Foundation after Typhon XI. They were surprised to be met by Dominion battlecruisers, led by the imperial flagship Bucephalus. The Dominion ships took no hostile action, but Commander Jim Raynor ordered the Hyperion to latch onto the enemy flagship for a boarding action. Raynor expected Emperor Arcturus Mengsk to be aboard. However, having fought through the defenders, Raynor was surprised to confront the Emperor's son, Valerian, instead. The prince revealed his ownership of the Foundation and offered an opportunity to save Sarah Kerrigan.[2]

Aftermath

Valerian explained the fragments formed a device capable of reversing Kerrigan's infestation.[note 1][3] Raynor accepted Valerian's offer for an alliance. Captain Matt Horner and Tychus Findlay feared Raynor's personal feelings were leading them into a Dominion trap.[4][5][6] These concerns were shared by other Raiders[4][7] and doubts on Raynor's leadership began spreading.[8]

Conversations after Mission

Main article: campaign quotations
The next article in this series is Maw of the Void.

Walkthrough

The environment hazard is the sea of flame advancing from the left side of the map. Units caught by the wall of flame will take 10 damage per second regardless of armor. Use Lift Off to move key structures to safer locations. 200 supply is automatically provided so supply depots are not required.

The enemy has few air-to-air units and detectors are limited to mainly static photon cannons. On brutal difficulty the Tal'darim use carriers as well. Prioritize the photon cannons to give cloaked banshees total freedom.

The Tal'darim base northwest of the starting position may be destroyed with 8-12 Banshees. Destroying the nexus leaves a resource cache. This can be useful since the emphasis is on building units rather than making a robust economy.

In spite of the mobile nature of the map, the Tal'darim will come at the player with attack waves on harder difficulties. Ensure that the base is not caught off guard, as immortals can devastate the player's production structures before they can pull back their army to react.

The mission consists of steadily moving right while destroying Tal'darim bases, thus providing new areas to establish a base ahead of the fire. The goal is to assemble a large force during the move eastwards, enough to assault the main base on the east side of the map.

Videos

Achievements

Supernova SC2 Icon1 Supernova
Points

15 (Artifact Mission) Achievement SC2 Game1

Criteria
  • Complete all mission objectives
Edit
CoolRunning SC2 Icon1 Cool Running
Points

10 (Artifact Mission) Achievement SC2 Game1

Criteria
  • Lose no units to the wall of fire on normal difficulty.
Notes

Buildings do not count towards this achievement.

Edit
ShockNAwe SC2 Icon1 Shock 'n' Awe
Points

10 (Artifact Mission) Achievement SC2 Game1

Criteria
  • Destroy 75 units or structures with cloaked Banshees on hard difficulty.
Edit

Trivia

  • Cut lines found in Galaxy Map Editor indicate that the player would have to deal with solar flares in addition to the wall of fire. Resource nodes would also be exposed as the fire melted the planet's crust. Horner would send down a second command center to speed up mining at some point.[9]
  • The map was designed by Jason Huck. It was primarily mechanics-driven, as the only story relevant point was the retrieval of the artifact.[10]

Notes

  1. Laboratory scene after StarCraft II: Wings of Liberty cinematic, "Heir Apparent".

References

  1. 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Supernova (in English). 2010-07-27.
  2. 2.0 2.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Heir Apparent. (in English). 2010.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Laboratory (in English). 2010.
  4. 4.0 4.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Conversations after Supernova (in English). 2010
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Matt Horner (in English). 2010.
  6. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Tychus Findlay (in English). 2010.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Rory Swann (in English). 2010.
  8. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Bar Fight. (in English). 2010.
  9. 2014-08-30, Unused HoTS Story Elements. StarCraft Legacy, accessed on 2014-08-31
  10. 2015-06-26, Blizzard's Secrets of Storytelling in StarCraft 2: Legacy of the Void. GameSpot, accessed on 2015-06-28