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"My life for the highlord!"

- Supplicant(src)

Supplicant SC2-LotV Art1

A supplicant

Supplicants are the lowest ranking Tal'darim warriors.

OverviewEdit

Supplicants provide life-force for ascendants.[1]

AlliedCommanders SC2-LotV Art1

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Supplicants are the most loyal followers of Highlord Alarak, and willingly sacrifice their life-force for him while in battle.[2] They live to serve and die for those above them on the Chain of Ascension, at least until they gain enough power and influence to challenge them to Rak'Shir. They are fanatically loyal not to any single Tal'darim (though they will say they are), but to the Chain of Ascension itself.[3]

Game UnitEdit

Supplicants are available in Co-op Missions when playing as Alarak. They are produced in pairs, in a manner similar to zerglings (although more expensive). When Alarak is near death, he will automatically sacrifice a supplicant in close proximity to restore his health and shields. Ascendants can also sacrifice them to fully restore their energy.[2]

While numerically superior compared to their zealot cousins, supplicants have much lower damage per second, possessing low range and terrible damage value that can be almost completely negated by enemy armor. However, a fully-upgraded supplicant can serve as an exceptional tank, particularly for a Tier 1 unit, with their shields in particular gaining up to 5 armor with 150 shield points and 75 health points, not to mention they're warped-in in pairs.

The player should always have a few supplicants, because Alarak can take large amounts of damage when focused on by bigger waves, and he will freely sacrifice more-expensive units if supplicants are not available. Additionally, their high supply count helps improve the potent Empower Me buff. However, care should be taken not to have one's army consist of too many supplicants; supply should be left open for Alarak's other units.

Combined with their short range ensuring they will be on the front lines, a properly-built army for Alarak will noy be lacking for meat to be sacrificed to the Highlord, or tanks to die for the cause while superior units lay waste from a distance. Consider supporting your army with War Prisms to create Pylon Power on the front-lines to warp-in reinforcements.

UpgradesEdit

SC2 Alarak AC - BloodShields
Blood Shields

Supplicants' shields take less damage from enemy units. (This increases the armor on the shields by +2.)

Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Death council
Hotkey C
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 60Time SC2 Game1
ve
SC2 Alarak AC - SoulAugmentation
Soul Augmentation

Supplicants gain +25 shields.

Campaign Acquisition
Unlock Reach Alarak Level 4
Acquisition
Purchased from Death council
Hotkey D
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 90Time SC2 Game1
ve
SC2 ProGrndWeap
Protoss Weapons

Increases the attack damage of all protoss units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 160Time SC2 Game1
Effect Damage: 6
Level 2
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 190Time SC2 Game1
Required Death council
Effect Damage: 7
Level 3
Cost 200 Minerals Terran SC1 200 ProtossVespene SC2 Game1 220Time SC2 Game1
Required Death council
Effect Damage: 8
ve
SC2 ProGrndArm
Protoss Armor

Increases the armor of all protoss units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 160Time SC2 Game1
Effect Armor: 1
Level 2
Cost 150 Minerals Terran SC1 150 ProtossVespene SC2 Game1 190Time SC2 Game1
Required Death council
Effect Armor: 2
Level 3
Cost 200 Minerals Terran SC1 200 ProtossVespene SC2 Game1 220Time SC2 Game1
Required Death council
Effect Armor: 3
ve
SC2 ProShields
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 ProtossVespene SC2 Game1 160Time SC2 Game1
Effect Shield armor: 1 (basic)
3 (with Blood Shields)
Level 2
Cost 175 Minerals Terran SC1 175 ProtossVespene SC2 Game1 190Time SC2 Game1
Required Death council
Effect Shield armor: 2 (basic)
4 (with Blood Shields)
Level 3
Cost 250 Minerals Terran SC1 250 ProtossVespene SC2 Game1 220Time SC2 Game1
Required Death council
Effect Shield armor: 3 (basic)
5 (with Blood Shields)
ve

QuotationsEdit

See: StarCraft II Supplicant Quotations

ReferencesEdit

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.
  2. 2.0 2.1 2016-09-10. Patch 3.6 Preview: New Co-op Commander Alarak. StarCraft II. Accessed 2016-09-10.
  3. Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). November 10, 2015
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