Shakurus SC1 Art2

You may be looking for:

"Every CO worth their salt knows the importance of a supply line. Without a depot fully stocked with fuel and ammo, warfare is simply impossible."


SupplyDepot SC2 DevGame2

A supply depot

The supply depot houses all the goods, tools and accessories that are necessary for the running of a terran base. It is used by both military units and colonists.[1]


"In order to equip additional personnel you must have enough supply depots to support them."
SupplyDepot SC-G Game1

Supply depots

Under the Terran Confederacy, supply depots were standard for military bases and possessed a universal design.[2] This design was that of a low, one-story, metal-clad structure, a spacious waiting area and a counter separating said area from the storage racks on the other side.[3] Such storage includes weapons, ammunition and even SCVs.[4]

On hotter planets, the supply depot's supercharged ventilation systems makes it a popular spot for off-duty marines to drink and relax.[5]

During the Second Great War, through research of protoss artifacts, Doctor Egon Stetmann gained insight into protoss architecture and was able to develop orbital depots—supply depots capable of being dropped from the Hyperion and surviving entry through a world's atmosphere to a point designated by a SCV-planted beacon.[6]

Game UnitEdit


The supply depot is by far one of the most important buildings in the terran tech tree. Similarly to the pylon (protoss) or the overlord (zerg), it provides "supply points" which allow for the construction of new units. Unlike overlords and pylons, however, it does not have any additional abilities.

StarCraft: GhostEdit

Barracks Ghost Game1

Supply depot wireframe in StarCraft: Ghost

StarCraft Ghost Logo2

This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

Supply depots were set to appear in StarCraft: Ghost. A wireframe appears in a demonstration build of the game.[7]

StarCraft IIEdit

In addition to providing supply in StarCraft II, the depot gains the ability to lower and rise from the ground. When lowered ground units may pass over it. Unlike the Perdition turret, it is not considered burrowed or hidden when lowered.


Upgrades and Abilities
BuildingArmor SC2 Game1
Neosteel Armor

Upgrades the armor of structures by 2. Increases the cargo space of bunkers by 2. Also provides extra cargo space for command centers and planetary fortresses.

Purchased from Engineering bay
Hotkey B
Cost 100 Minerals Terran SC1 100 Gas Terran SC1 60Time SC2 Game1
SC2 Supply Depot Lower-Raise icon
Lower/Raise Supply Depot

Lowers the structure into the ground so ground units may pass over it. The structure may be raised back to block pathing. Friendly units standing on the structure are pushed the nearest edge when the structure is raised. Enemy units standing on top prevent the structure from being raised.

The structure's attributes, other than blocking movement, are not changed when it is lowered.

Hotkey R
Cost 1Time SC2 Game1
Calldown: Supplies

The orbital command can target a supply depot to permanently grant it an extra 8 supply. The modified supply depots look different, but are still capable of raising and lowering themselves.

This ability is disabled during campaign play.

Hotkey X
Cost 50 Energy Terran SC1

Wings of LibertyEdit

SC2 Lab Orbital Depot Icon
Orbital Depot

An SCV drops a fully constructed supply depot instantly.

We can now call down supply depots straight from orbit due to our new understanding of protoss architecture. Key point joints have been added to the supply depot's structure, allowing the supply depot to survive the violent turbulence of breaking through an atmosphere. Now an SCV simply has to place a beacon, and the crew on the Hyperion will handle the rest. [6]

Campaign Acquisition
Acquired from Hyperion laboratory for 10 protoss research points

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[8]

Campaign Acquisition
Unlock Complete eleven missions.
Acquired from Hyperion armory for $90,000

Heart of the SwarmEdit

A special supply depot skin is unlocked via leveling in Heart of the Swarm.[9]

Nova Covert OpsEdit

In Nova Covert Ops, orbital depots are unlocked automatically, allowing for quick deployment of supply depots.[10]

Co-op MissionsEdit

Jim Raynor and the Horners gains the following upgrade to supply depots in Co-op Missions.

Raynor Upgrades
OrbitalDepots SC2 Coop Icon
Orbital Depots

Allows SCVs to instantly deploy supply depots from orbit, eliminating their construction time.

Campaign Acquisition
Unlock Reach Raynor Level 12.
Han and Horner Upgrades
HisandHers Coop Game1
His and Hers Supply

Supply Depots are fitted with Dominion technology, increasing their supply and hit points by 100%.

Campaign Acquisition
Unlock Reach Han and Horner Level 8


The following section contains information from a previous version of StarCraft II which is no longer valid.

Small units could originally pass between supply depots. This was removed by September 2007.[11]

Supply depots could be salvaged.[12]

Known DepotsEdit



  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 978-1-4165-5083-9.
  3. Dietz, William C. (April 6, 2010). StarCraft II: Heaven's Devils. Simon & Schuster (Gallery Books). ISBN 978-1416-55084-6.
  4. Hickman, Tracy (May 21, 2002). StarCraft: Speed of Darkness. Simon & Schuster (Pocket Star). ISBN 0-671-04150-9.
  5. Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  6. 6.0 6.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Protoss research (in English). 2010.
  7. 2014-18-12, StarCraft: Ghost Demo Build., accessed on 2020-02-16
  8. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  9. StarCraft. Twitter. StarCraft's Twitter page. Accessed 2013-04-10.
  10. Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Sudden Strike (in English). 2016-03-29.
  11. Karune. 2007-09-14. StarCraft II Q&A - Batch 13. StarCraft II General Discussion Forum. Accessed 2007-09-14.
  12. Starcraft 2 Terran Demo at GenCon 2007. Youtube
Community content is available under CC-BY-SA unless otherwise noted.