The following article contains information about a StarCraft II unit or structure that was canceled.
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The swarm was a spawned zerg life form. They used to be created by swarm guardian attacks called swarm seeds.[2]
Development[]
Swarms were also created when zerg structures were destroyed. The number of swarms produced depended on the importance of the structure. A lair would produce over 15 swarms, a baneling nest would produce fewer, and a spine crawler or extractor would produce none at all.[1]
Swarms had a very short life span (measured in seconds).[1]
External Links[]
Rob Pardo, VioleTAK. 2008-06-29. Starcraft 2 Panel @ BWWI (about 7:10 mark). Youtube. Accessed 2008-06-30.