Burrow in SC2 is slower but will units pop back up if they are struck during the burrowing process?Wil1 06:31, 13 December 2008 (UTC)
I don't think I've seen burrow in any gameplay videos (except banelings popping out of the ground) so I couldn't answer this. Kimera 757 (talk) 14:51, 13 December 2008 (UTC)
LOL Mistake[]
What is wrong with this, "Burrowed units are treated as a different unit type for UI tab selection purposes, unlike some other status effects such as burrowing." Burrow is different from burrowing, laughable. Zeta1127 of the 89th Legion (talk) 23:43, September 22, 2010 (UTC)
Fixed. PSH aka Kimera 757 (talk) contribs) 01:26, September 23, 2010 (UTC)
Would have done it myself, but it was just too funny. Zeta1127 of the 89th Legion (talk) 02:37, September 23, 2010 (UTC)
Burrow UI[]
Help me out here. Does this mean that if I double-click to select all on a burrowed roach, for example, I will get only burrowed roaches? If so, it might actually be practical to start working on my burrow micro... -- Techpriest88 19:47, September 23, 2010 (UTC)
Yes, you are correct, if you double-click a burrowed roach you will only select burrowed roaches. Something similar to this was already in place in StarCraft and StarCraft: Brood War, but it may be even better now. Zeta1127 of the 89th Legion (talk) 20:43, September 23, 2010 (UTC)
When is a unit considered burrowed?[]
So burrowing takes time....during this process is it considered unburrowed or burrowed. Example: The widow mine has an attack priority lower while unburrowed, would it be the higher or lower priority while burrowing? ````Ramon Blankenship
- Unfortunately, I don't think any of us have the technological ability to extract that from the data files. I think a unit is considered unborrowed until it completely burrows, and burrowed until it completely burrows, if only because lurkers (which burrow slowly) are often attacked and even killed while burrowing. (This is SC1. I don't know about SC2, as nothing burrows that slowly there.) PSH aka Kimera 757 (talk) contribs) 23:28, December 13, 2012 (UTC)