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The [[terran]] '''tech lab''' is an add-on in [[StarCraft II]]. Its modular design enables it to be attached to a [[barracks]], [[factory]] or [[starport]].<ref name = "TerVid">2007-09-13. [http://starcraft2.com/movies.xml#m5 Gameplay Video - Terran]. ''Blizzard Entertainment.'' Accessed 2007-09-14.</ref> |
The [[terran]] '''tech lab''' is an add-on in [[StarCraft II]]. Its modular design enables it to be attached to a [[barracks]], [[factory]] or [[starport]].<ref name = "TerVid">2007-09-13. [http://starcraft2.com/movies.xml#m5 Gameplay Video - Terran]. ''Blizzard Entertainment.'' Accessed 2007-09-14.</ref> |
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− | A structure attached to a tech lab can produce a higher tier of units. For instance, a [[factory]] attached to a tech lab can produce [[siege tank]]s,<ref name="BlizzardDay">Zero. 2008-03-15. [http://www.sclegacy.com/content/editorials-8/my-day-at-blizzard-66/ My Day at Blizzard]. ''StarCraft Legacy.'' Accessed 2008-03-18.</ref>, a [[barracks]] attached to a tech lab can produce [[marauder]]s<ref name = "QA28">[[Karune#Batch 28|Karune]]. 2008-02-04. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=367521&p=1&#post367521 StarCraft II Q&A - Batch 28]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-02-04.</ref>, and a Tech Lab attached to a [[Starport]] can produce [[banshee]]s |
+ | A structure attached to a tech lab can produce a higher tier of units. For instance, a [[factory]] attached to a tech lab can produce [[siege tank]]s,<ref name="BlizzardDay">Zero. 2008-03-15. [http://www.sclegacy.com/content/editorials-8/my-day-at-blizzard-66/ My Day at Blizzard]. ''StarCraft Legacy.'' Accessed 2008-03-18.</ref>, a [[barracks]] attached to a tech lab can produce [[marauder]]s<ref name = "QA28">[[Karune#Batch 28|Karune]]. 2008-02-04. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=367521&p=1&#post367521 StarCraft II Q&A - Batch 28]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-02-04.</ref>, and a Tech Lab attached to a [[Starport]] can produce [[banshee]]s and [[vulkan]]s.<ref name = "Blizzard Day"> |
Tech Labs can also research upgrades. For example, a tech lab attached to a [[Barracks]] can upgrade [[marine]]s and one attached to a [[factory]] can research the siege mode for [[siege tank]]s.{{Citation needed}} |
Tech Labs can also research upgrades. For example, a tech lab attached to a [[Barracks]] can upgrade [[marine]]s and one attached to a [[factory]] can research the siege mode for [[siege tank]]s.{{Citation needed}} |
Revision as of 18:34, 28 September 2008
This article or section contains information about a StarCraft II unit or structure.
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The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. This template acts as a reference for StarCraft II beta and the Galaxy Map Editor.
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Template:SC2StructBox
The terran tech lab is an add-on in StarCraft II. Its modular design enables it to be attached to a barracks, factory or starport.[1]
A structure attached to a tech lab can produce a higher tier of units. For instance, a factory attached to a tech lab can produce siege tanks,[2], a barracks attached to a tech lab can produce marauders[3], and a Tech Lab attached to a Starport can produce banshees and vulkans.Cite error: Closing </ref>
missing for <ref>
tag[2] ghost[4] (along with Ghost Academy)
|research=Stim Pack?
|nocat=yes
}}
Factory
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Increases the hellion's attack damage by +5 (to +11) vs light units and the hellbat's attack damage by +12 vs light units. The flame changes to a blue color.
The flame color on the icon was changed to blue in patch 1.3.5.
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Starport
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Enables terran Banshees to cloak.
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References
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Building Information, in Korean. Media.Daum.net Accessed 2007-07-20.
Mielke, James. 2007-07-27. Protoss for a Day. 1up.com Accessed 2007-07-28.