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The '''tech lab''' is a [[terran]] [[add-on]] in [[StarCraft II]]. It allows attached production structures to build advanced units, and provides provides some upgrades for those units.
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The '''tech lab''' is a [[terran]] [[add-on]] in [[StarCraft II]]. It allows attached production structures to build advanced units, and provides some upgrades for those units.
   
 
A structure may not be attached to both a [[reactor]] and tech lab simultaneously.
 
A structure may not be attached to both a [[reactor]] and tech lab simultaneously.

Revision as of 14:31, 2 March 2010

WoLBeta SC2 Logo1
This article or section contains information about a StarCraft II beta unit or structure.
The content has been taken from the most recent beta release. This message acts as a reference for beta-derived information and the map editor. Please do not add speculation to this article.

The tech lab is a terran add-on in StarCraft II. It allows attached production structures to build advanced units, and provides some upgrades for those units.

A structure may not be attached to both a reactor and tech lab simultaneously.

Abilities and Upgrades Researched

Barracks

Increases the hit points of marines by 10. The marine model changes to have a shield attached to the left shoulderguard. The M98 combat shield is composed of 30 mm of bonded carbide.

Acquisition
Purchased from Tech lab attached to barracks
Hotkey C
Cost 100 Minerals 100 Vespene gas 79seconds
ve

Enables affected infantry to attack and move 50% more quickly.

Usage
Hotkey T
Cost 10 (marines) / 20 (marauders) HP
Duration 11 seconds
Acquisition
Purchased from Tech lab attached to barracks
Hotkey T
Cost 100 Minerals 100 Vespene gas 100seconds
ve
SC2NitroPacks
Nitro Boost

Increases movement speed of reapers.

Acquisition
Purchased from Tech lab attached to barracks
Cost 50 Minerals 50 Vespene gas 100seconds
Required Factory
ve

Factory

InfernalPreigniter SC2 Game1
Infernal Pre-Igniter

Increases the hellion's attack damage by +5 (to +11) vs light units and the hellbat's attack damage by +12 vs light units. The flame changes to a blue color.

The flame color on the icon was changed to blue in patch 1.3.5.

Acquisition
Purchased from Tech lab attached to factory
Hotkey I
Cost 100 Minerals 100 Vespene gas 79seconds
ve
SC2SiegeMode
Siege Tech

The siege tank transforms, becoming stationary and using a different weapon.

The ability is not smartcast.

In Heart of the Swarm and Legacy of the Void, Siege Tech does not need to be researched.

Usage
Hotkey Siege mode: E
Tank mode: D
Cost 3.5 seconds
Acquisition
Purchased from

Tech lab attached to factory (WoL)

Already researched (HotS/LotV)
Cost 100 Minerals 100 Vespene gas 80seconds
ve

Starport

CaduceusReactor SC2 Game1
Caduceus Reactor

Increases the starting energy of the medivac dropship by 25.

This upgrade is removed in Legacy of the Void.[1]

Acquisition
Purchased from Tech lab attached to starport
Hotkey A
Cost 100 Minerals 100 Vespene gas 80seconds
ve

Enables terran Banshees to cloak.

Usage
Hotkey C (cloak), D (decloak)
Cost 25 (+1.26 per second) (or +0.45 per second with Cross-Spectrum Dampeners - WoL-campaign only) Energy
Acquisition
Purchased from Tech lab attached to starport
Hotkey C
Cost 100 Minerals 100 Vespene gas 79seconds
ve
CorvidReactor SC2 Game1
Corvid Reactor

Increases the starting energy of the Raven by 25.

Acquisition
Purchased from Tech lab attached to starport
Hotkey T
Cost 150 Minerals 150 Vespene gas 79seconds
ve
DurableMaterials SC2 Game1
Durable Materials

Not available in Legacy of the Void

Acquisition
Purchased from Tech lab attached to starport
Hotkey D
Cost 150 Minerals 150 Vespene gas 110seconds
ve
HuntSeekMiss SC2 UseAble1
Seeker Missile

Missile comes out and stays immobile in front of the Raven for 4 seconds while charging up, then rapidly moves (it’s not dodgeable at this point) and explodes at the target, causing 100 damage to target plus splash damage. Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the missile fizzles.

The missile cannot target buildings.

Usage
Hotkey R
Cost 125 Energy
Range 10
Duration 14 (increased to 20 with Durable Materials upgrade) (WoL) 4 (HotS/LotV) seconds
ve

Building Upgrades

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 150 Minerals 150 Vespene gas 100seconds
ve

Development

In early builds the tech lab researched upgrades and special abilities for some units, but these upgrades were transferred to merc compound, armory and fusion core. Currently the tech lab is responsible to research armor and weapon upgrades for the units.

Barracks

  • U-238 Shells[2]
    • Used to increase the marine attack range like in StarCraft I.[2] On the actual build, the marine no longer need this upgrade, the attack range is already 5 when built.[3]
  • Caduceus Reactor[2]
    • When the medic was available (now is no longer in multiplayer), this upgrade was available. Like in StarCraft I, it increased the medic's energy.[2]

Factory

  • Fighter Tech[4]

In earlier builds the Viking was built at the factory in ground mode, but needed the Fighter Tech upgrade to enable it to transform to air mode.[4]

JotunBoosters SC2 Game1
Jotun Boosters[5]

Increases the range of Viking anti-air attacks by +2.[5]

Acquisition
Purchased from Tech lab attached to factory[6]
Cost 100[5] Minerals 100[5] Vespene gas 110[5]seconds
ve

Starport

  • Defensive Matrix Field[7]
    • Cost: 150 Minerals 150 Gas Terran SC1 110 seconds
    • Hotkey: D
    • "Allows the Nomad to use the Defensive Matrix Field ability. Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by 50%."

The Nomad (later Vulkan and Nighthawk, now Raven) had this ability along with another unknown ability[7] at BlizzCon 2007. The ability is no longer in the game.

Building Abilities

SC2 Salvage icon
Salvage

Removes the structure and returns 75% of the structure's mineral and vespene gas cost. The process may not be aborted once started. A bunker cannot be salvaged while units are still in it.

Usage
Hotkey V
Cost 5 seconds
ve

References

  1. 2015-06-18, Legacy of the Void Beta Balance Update -- June 17, 2015. Blizzard Entertainment, accessed on 2015-06-26
  2. 2.0 2.1 2.2 2.3 2007-09-13. Gameplay Video - Terran. Blizzard Entertainment. Accessed 2007-09-14.
  3. StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  4. 4.0 4.1 BlizzCon Statistics 1 Shacknews
  5. 5.0 5.1 5.2 5.3 5.4 Terran Viking. StarCraft II Armory. Accessed 2009-09-12.
  6. Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
  7. 7.0 7.1 BlizzCon Statistics 1 Shacknews