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This article or section contains information about a StarCraft II unit or structure.
The content may be significantly out of date as StarCraft II experiences a new build weekly and may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. This template acts as a reference for StarCraft II beta and the Galaxy Map Editor.

The terran tech lab is an add-on in StarCraft II. Its modular design enables it to be attached to a barracks, factory or starport.[8]

A structure attached to a tech lab can produce a higher tier of units. For instance, a factory attached to a tech lab can produce siege tanks,[5] a barracks attached to a tech lab can produce marauders,[4] and a starport attached to a tech lab can produce banshees and ravens.[5][7]

Note that a terran structure cannot be attached to both a tech lab and a nuclear reactor, so it cannot enjoy the benefits of both.[8]

Functions

In early builds the tech lab researched upgrades and special abilities for some units, but these upgrades were transferred to merc compound, armory and fusion core. Currently the tech lab is responsible to research armor and weapon upgrades for the units.

Barracks

Increases the hit points of marines by 10. The marine model changes to have a shield attached to the left shoulderguard. The M98 combat shield is composed of 30 mm of bonded carbide.

Acquisition
Purchased from Tech lab attached to barracks
Hotkey C
Cost 100 Minerals 100 Vespene gas 79seconds
ve

Factory

InfernalPreigniter SC2 Game1
Infernal Pre-Igniter

Increases the hellion's attack damage by +5 (to +11) vs light units and the hellbat's attack damage by +12 vs light units. The flame changes to a blue color.

The flame color on the icon was changed to blue in patch 1.3.5.

Acquisition
Purchased from Tech lab attached to factory
Hotkey I
Cost 100 Minerals 100 Vespene gas 79seconds
ve
SC2SiegeMode
Siege Tech

The siege tank transforms, becoming stationary and using a different weapon.

The ability is not smartcast.

In Heart of the Swarm and Legacy of the Void, Siege Tech does not need to be researched.

Usage
Hotkey Siege mode: E
Tank mode: D
Cost 3.5 seconds
Acquisition
Purchased from

Tech lab attached to factory (WoL)

Already researched (HotS/LotV)
Cost 100 Minerals 100 Vespene gas 80seconds
ve

Starport

Enables terran Banshees to cloak.

Usage
Hotkey C (cloak), D (decloak)
Cost 25 (+1.26 per second) (or +0.45 per second with Cross-Spectrum Dampeners - WoL-campaign only) Energy
Acquisition
Purchased from Tech lab attached to starport
Hotkey C
Cost 100 Minerals 100 Vespene gas 79seconds
ve
CorvidReactor SC2 Game1
Corvid Reactor

Increases the starting energy of the Raven by 25.

Acquisition
Purchased from Tech lab attached to starport
Hotkey T
Cost 150 Minerals 150 Vespene gas 79seconds
ve
DurableMaterials SC2 Game1
Durable Materials

Not available in Legacy of the Void

Acquisition
Purchased from Tech lab attached to starport
Hotkey D
Cost 150 Minerals 150 Vespene gas 110seconds
ve
HuntSeekMiss SC2 UseAble1
Seeker Missile

Missile comes out and stays immobile in front of the Raven for 4 seconds while charging up, then rapidly moves (it’s not dodgeable at this point) and explodes at the target, causing 100 damage to target plus splash damage. Targeted unit lights up red when targeted. If the unit moves 13 range out of where the Seeker Missile is, the missile fizzles.

The missile cannot target buildings.

Usage
Hotkey R
Cost 125 Energy
Range 10
Duration 14 (increased to 20 with Durable Materials upgrade) (WoL) 4 (HotS/LotV) seconds
ve
CaduceusReactor SC2 Game1
Caduceus Reactor

Increases the starting energy of the medivac dropship by 25.

This upgrade is removed in Legacy of the Void.[9]

Acquisition
Purchased from Tech lab attached to starport
Hotkey A
Cost 100 Minerals 100 Vespene gas 80seconds
ve
DurableMaterials SC2 Game1
Durable Materials

Not available in Legacy of the Void

Acquisition
Purchased from Tech lab attached to starport
Hotkey D
Cost 150 Minerals 150 Vespene gas 110seconds
ve
JotunBoosters SC2 Game1
Jotun Boosters[10]

Increases the range of Viking anti-air attacks by +2.[10]

Acquisition
Purchased from Tech lab attached to factory[11]
Cost 100[10] Minerals 100[10] Vespene gas 110[10]seconds
ve

Building Abilities

SC2 Salvage icon
Salvage

Removes the structure and returns 75% of the structure's mineral and vespene gas cost. The process may not be aborted once started. A bunker cannot be salvaged while units are still in it.

Usage
Hotkey V
Cost 5 seconds
ve

Development

  • U-238 Shells[8]
    • Used to increase the marine attack range like in StarCraft I.[8] On the actual build, the marine no longer need this upgrade, the attack range is already 5 when built.[12]
  • Caduceus Reactor[8]
    • When the medic was available (now is no longer on multiplayer), this upgrade was available. Like in StarCraft I, it increased the medic's energy.[8]

In earlier builds the Viking was built at the factory in ground mode, but needed the Fighter Tech upgrade to enable it to transform to air mode.[13]

  • Defensive Matrix Field[14]
    • Cost: 150 Minerals 150 Gas Terran SC1 110 seconds
    • Hotkey: D
    • "Allows the Nomad to use the Defensive Matrix Field ability. Defensive Matrix Field creates a damage suppression field at target location which reduces all incoming damage by 50%."

The Nomad (later Vulkan and Nighthawk, now Raven) had this ability along with other unknown ability[14] at BlizzCon 2007. The ability is no longer in the game.

References

  1. 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2009-04-04. Terran Buildings Information. StarCraft Legacy. Accessed 2009-05-10.
  2. StarCraft Legacy staff. 2009-05-30. Fomos StarCraft II Impressions. StarCraft Legacy. Accessed 2009-05-30.
  3. Terran Gameplay Footage. StarCraftZine. Accessed 2008-12-11.
  4. 4.0 4.1 Karune. 2008-02-04. StarCraft II Q&A - Batch 28. Battle.net StarCraft II General Discussion Forum. Accessed 2008-02-04.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Zero. 2008-03-15. My Day at Blizzard. StarCraft Legacy. Accessed 2008-03-18. Cite error: Invalid <ref> tag; name "BlizzardDay" defined multiple times with different content
  6. 6.0 6.1 6.2 StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Terran Units. StarCraft Legacy. Accessed 2009-06-20.
  7. 7.0 7.1 2008-10-12. Terran Tech Tree. StarCraft Source. Accessed 2008-12-03.
  8. 8.0 8.1 8.2 8.3 8.4 8.5 2007-09-13. Gameplay Video - Terran. Blizzard Entertainment. Accessed 2007-09-14.
  9. 2015-06-18, Legacy of the Void Beta Balance Update -- June 17, 2015. Blizzard Entertainment, accessed on 2015-06-26
  10. 10.0 10.1 10.2 10.3 10.4 Terran Viking. StarCraft II Armory. Accessed 2009-09-12.
  11. Terran Tech Lab. StarCraft II Armory. Accessed 2009-10-04.
  12. StarCraft Legacy staff. 2009-04-04. Terran Unit Information. StarCraft Legacy. Accessed 2009-05-10.
  13. 13.0 13.1 BlizzCon Statistics 1 Shacknews
  14. 14.0 14.1 BlizzCon Statistics 1 Shacknews

Building Information, in Korean. Media.Daum.net Accessed 2007-07-20.

Mielke, James. 2007-07-27. Protoss for a Day. 1up.com Accessed 2007-07-28.

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