Telbrus was a protoss high templar of the Auriga Tribe who was part of the exiles who made it to Shakuras, and became a member of a team that was sent to recover one of the ancient colossi hidden by his people millennia before.

Biography[edit | edit source]

The Fall of Aiur[edit | edit source]

Telbrus was born on Aiur as a member of the Auriga Tribe. When he was young, he loved to hear stories of heroic templar, and eventually became a novice himself. However, it was at that time that his homeworld was attacked by the Zerg Swarm, and Telbrus had to watch as most of his family and friends were slain mercilessly. Dark Templar dragged him away from the fighting and to the last functioning warp gate.

Once on Shakuras, Telbrus accepted his superiors' decision to ally themselves with the Dark Templar, but at the same time he harbored a deep resentment against the latter, blaming them for his inability to save his loved ones. While on Shakuras, he was forced to remain out of combat due to the extensive injuries he suffered on Aiur.

Hunt for the Colossus[edit | edit source]

Eventually, he became the second-in-command of fellow high templar Aldrion, who was tasked with recovering one of the ancient colossi from an asteroid in a dying star system. They used a Dark Templar starship of unfamiliar type that Telbrus found highly inadequate for the task; he also distrusted the pilot, Zoraya. When the team ran into the zerg, he saw a chance to fight, but Aldrion made it clear that their priority was to find what they were looking for. After a short battle, they landed on the target asteroid and proceeded to the vault. On the way, Telbrus became more and more agitated, until Aldrion showed him a vision of a possible future where civil strife would break out among the protoss again and the colossi would be used to exterminate the Dark Templar.

Thus, Aldrion was able to convince the horrified Telbrus that the alliance was their only chance of survival, and that the colossi could turn out to be more dangerous than the foe they were to be used against. Shortly after this, Aldrion sacrificed himself in order to save the rest of his team and the recovered colossus from the approaching zerg. The last thing Telbrus saw of him was his shadow, burned into stone by the colossus' lasers.[1]

End War[edit | edit source]

AlliedCommanders SC2-LotV Art1.jpg

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

In an alternate timeline where Zeratul survived the early stages of the End War, Telbrus commanded a legion of zealots to aid the dark prelate in battle.[2]

Game Unit[edit | edit source]

Telbrus appears as the leader of the summonable Legendary Legion for Zeratul in Co-op Missions, deploying alongside a number of zealots. While he and his forces cannot be directly commanded, they can be indirectly guided to target locations using the top bar. At Level 8, Telbrus gains the Feedback ability, and his zealots gain the Charge ability.[2]

Abilities[edit | edit source]

Creates a storm of psionic energy that lasts 4 seconds, dealing 112 damage to all enemy units in a large target area (radius 2.3). Does not damage friendly units and restores them 50 shields in its radius. Telbrus will automatically cast when he finds 3 valid enemies.

Usage
Passive
Cost 75 Energy
Range 9
Cooldown 3 seconds
ve

Drains all energy from a target unit, dealing damage equal to the energy drained. Telbrus will automatically target an enemy with over 25 energy.

Herald of the Void: Feedback is unavailable.

Usage
Passive
Hotkey F
Cost 50 Energy
Range 9
Campaign Acquisition
Unlock Reach Zeratul Level 8.
Acquisition
Required Find the third artifact fragment
ve

Upgrades[edit | edit source]

SC2 ProGrndWeap.gif
Protoss Weapons

Increases the attack damage of all protoss units and defensive structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initial available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Damage: 26
Level 2
Required Find the second artifact fragment
Effect Damage: 28
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Damage: 30
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Damage: 30 +2 per artifact fragment. Up to a maximum 330
ve
SC2 ProGrndArm.gif
Protoss Armor

Increases the armor of all protoss units and defensive structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initial available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Armor: 1
Level 2
Required Find the second artifact fragment
Effect Armor: 2
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Armor: 3
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Armor: 3 +1 per artifact fragment. Up to a maximum 104
ve
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initially available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Shields: 180
Shield armor: 1
Maximum energy: 400
Level 2
Required Find the second artifact fragment
Effect Shields: 280
Shield armor: 2
Maximum energy: 500
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Shields: 380
Shield armor: 3
Maximum energy: 600
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Shields: 380 +100 per artifact fragment. Up to a maximum 10380
Shield armor: 3 +1 per artifact fragment. Up to a maximum 103
Maximum energy: 600 +100 per artifact fragment. Up to a maximum 10600
ve

Notes[edit | edit source]

In the BlizzCon 2018 build and promotional material for Zeratul, Telbrus still had his nerve cords maintained in spite of fighting against Amon during the End War.

References[edit | edit source]

  1. Watrous, Valerie. "Colossus." (Apr. 07, 2011). Blizzard Entertainment. Colossus Accessed 2011-04-10.
  2. 2.0 2.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Zeratul (in English). 2018.
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