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Lasarra SC2 Cine1

A protoss being teleported

Teleportation is a type of matter transport used by terrans and protoss.

OverviewEdit

Protoss TeleportationEdit

PylonZealot SC2-LotV Cine1

Zealots warping-in at a pylon

The protoss have spent thousands of years studying the nature of time and space[1] and as a result, their ability to manipulate it far exceeds that of other races.[2] Arbiters can weaken space-time, tearing rifts in the fabric of space-time, creating a vortex linking another location to the arbiter's location;[3] warp prisms are able to perform a similar ability through the psionic matrix,[1] as can motherships.[4] Carriers are equipped with teleportation platforms that can quickly deploy protoss warriors to a planet's surface.[5]

In addition, teleportation mechanisms are built into power suits and light armor suits. When a protoss wearing one of these suits nears death, they disappear in a flash of bright light, and are teleported to safety. Primitive and superstitious civilizations have attributed this to supernatural causes.[4] These mechanisms can also be activated manually.[6]

Stalkers are also able to blink— a form of short-ranged teleportation that allows a user to appear or disappear in a flashing pillar of light.[7] Some dark templar also have an ability similar to the stalkers' blink, which is referred to as shadow dash, in which the user could teleport a short distance by appearing and disappearing in a cloud of smoke and shadows.[8] Adepts are able to teleport using a form of psionic transfer.[9] An offensive form of teleportation was lightning dash, in which the user teleported a short distance before reappearing in a flurry of energy. This energy damages and stuns all enemies that surround the user.[10] [9]

Terran TeleportationEdit

TeleportationPad SC1 Game1

A teleportation pad

Terran teleportation fields were invented by Transmatter Inc. Although not as advanced as protoss teleportation technology,[11] terran teleportation devices are able to quickly move living organisms and objects short distances within structures[12] and science vessels via teleportation pads.[13]

Teleporting a solid object into another solid object can result in a "telefrag".[14]

Transmatter made several attempts to improve on the technology, but they were all failures.[11] Another terran attempt at a teleportation system was the MH-232 Teleportation system, but there was a terrible accident and it malfunctioned. There was a valiant attempt to manually control the teleportation matrix without the automated computer system, but it eventually failed.[15]

BattlecruiserCommandCenterMissileTurret SC2-LotV DevGame1

Battlecruisers about to re-materialize through a tactical jump

In contrast, the Kimeran Pirates had an advanced teleportation system aboard their ship, the Kimera, which didn't require a fixed piece of technology to transport people on and off the ship. However, the technology required accurate positioning information which came from transponders. If those were knocked off-line, the teleportation system could not be used.[16] By the End War, terran engineers had devised a FTL-based teleportation system for the Minotaur-class battlecruiser and the Hercules-class dropship, allowing for tactical combat jumps across short distances.[17]

After the End War, the Terran Dominion developed blink technology based off of the design of the protoss stalker, and created the phase reactor suit from their research.[18]

Game EffectEdit

TerranEdit

HerculesTacticalJump SC2 Icon
Tactical Jump

The Hercules warps anywhere on the map. Does not require vision of the destination area

Usage
Hotkey T
Cooldown 60Time SC2 Game1
ve
TacticalJump Game1
Tactical Jump

Warps the Sovereign Battlecruiser to the target location. Vanishes from the map and is invincible while warping. Does not require vision of the target area.

Usage
Hotkey T
Cooldown 60Time SC2 Game1
ve
TacticalJump Game1
Tactical Jump

Asteria Wraiths, Deimos Vikings, and Theia Ravens can use Tactical Jump, warping them to any location, even if not visible. Aircraft is invulnerable while warping

Usage
Hotkey T
Cooldown 60Time SC2 Game1
Acquisition
Purchased from Tech lab attached to dominion starport
Hotkey Q
Basic
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 90Time SC2 Game1
With Impatience
Cost 150 Minerals Terran SC1 150 TerranVespene SC2 Game1 63Time SC2 Game1
ve

ZergEdit

MassTransportation Coop Game1
Semi-Stable Mass Transportation

Teleports Gary and all nearby units you control to a target Stetellite's location.

Usage
Hotkey R
Cooldown Basic:
240 (Gary)Time SC2 Game1
180 (Super Gary)Time SC2 Game1
With full Mastery:
168 (Gary)Time SC2 Game1
126 (Super Gary)Time SC2 Game1
Notes

As Super Gary, this ability can store up to two charges

Campaign Acquisition
Unlock Initially available.
ve

NotesEdit

Zealot SC2-LotV Art2

A zealot warping in

In the original StarCraft, zealots, bengalaas, and kakarus all used the same blue flash animation upon death. In the case of zealots, this has since been explained as being from their teleportation mechanism.[4]

ReferencesEdit

  1. 1.0 1.1 Phase Prism. Accessed on 2008-29-03
  2. Gateway. Accessed on 2008-29-03
  3. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  4. 4.0 4.1 4.2 Karune. 2007-01-22. StarCraft II Q&A - Batch 26. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-22.
  5. Watrous, Valerie (w), Manual, Garcia (i) and Sandra Molina (c). (September 13th, 2017). StarCraft II: Shadow Wars: Part 3. Blizzard Entertainment. StarCraft II: Shadow Wars: Part 3 Accessed 2017-08-13.
  6. Furman, Simon (w), Tomás Aira (p, i), German Erramouspe (i). "Creep." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 26-67. Tokyopop, January 1, 2009. ISBN 1427-80831-7.
  7. Blizzard Entertainment (2007-05-19). Stalker. Blizzard Entertainment. Accessed 2007-09-06.
  8. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Whispers of Doom (in English). 2010-07-27.
  9. 9.0 9.1 Blizzard Entertainment. 2015-03-18.
  10. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: The Infinite Cycle (mission). (in English). November 10, 2015
  11. 11.0 11.1 2000-09-29. Trade Masters. StarCraft Compendium Map Archives. Accessed 2007-08-26
  12. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Jacobs Installation (in English). 1998.
  13. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Amerigo (in English). 1998.
  14. Blizzard Entertainment. StarCraft. Vivendi Games. Map: StarCraft Fortress (in English). 1998.
  15. 2000-11-30. Firing Line. StarCraft Compendium Map Archives.
  16. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  17. 2014-11-07, StarCraft II: Legacy of the Void Warps into BlizzCon 2014. Blizzplanet, accessed on 2014-11-11
  18. Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, In the Enemy's Shadow (in English). 2016-11-22.
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