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MagMine Game1
Deploy Mag Mines

Deploys 5 Mag Mines to the target location, which take 10 seconds to arm and 1.5 seconds to triggered. Mag Mines are triggered by enemy motion and deal 50 area damage. Can up store 5 charges.

Usage
Cost 10Time SC2 Game1
Mastery: -0.13Time SC2 Game1 per Mag Mines charges, Cooldown and Arming Time mastery point. Down to a minimum 6Time SC2 Game1
Cooldown 50Time SC2 Game1
Mastery: -0.4Time SC2 Game1 per Mag Mines charges, Cooldown and Arming Time mastery point. Down to a minimum 38Time SC2 Game1
Notes

Mastery: +1 charge per Mag Mines charges, Cooldown and Arming Time mastery point. Up to a maximum 35 charges

Campaign Acquisition
Unlock Initially available
ve

Usage

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