Overchages a target Stetellite, allowing it to actively grant bonuses to nearby units depending on the current Stetzone configuration. Overcharge effect lasts for 30 seconds.
- F.A.S.T. Overload grants 20% increased attack speed for 45 seconds.
- H.U.G.S. Overload grants a shield that absorbs 60 damage for 45 seconds.
- J.U.I.C.E. Overload regenerates 60 Egonergy and energy over 45 seconds.
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