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PrecisionStrike Game1
Precision Strike

Launches the Strike Fighter to the target location, where it deals 175 (+225 to non-Heroic structures) damage to enemy ground units within a radius of 1.5. The number of charges depends on the number of Strike Fighter Platforms built.

Usage
Cooldown 60Time SC2 Game1
120 (when the Strike Fighter is destroyed) Time SC2 Game1
Notes

Mastery: +0.015 Area-of-Effect radius per Strike Fighter Area of Effect Radius mastery point. Up to a maximum 1.95

Campaign Acquisition
Unlock Reach Han and Horner Level 2
Acquisition
Required Strike fighter platform (gain 1 charge per Platform)
ve

Usage

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{{CoopPrecisionStrike}}
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