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Like many zerg ground units, the infestor can burrow. However by default the infestor can move while burrowed. The infestor use Neural Parasite and spawn infested terrans while burrowed. It moves faster under the creep.

Infestors cannot burrow underneath structures, not even destructible rocks or pylons. The pylons project a strong magnetic field which makes the ground beneath them impenetrable by "mortal means".[1]

Acquisition
Purchased from Automatically researched
ve

Usage

Copy and paste the following into the article and fill in the fields.

{{SC2InfestorBurrow
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