Many zerg ground units may burrow, becoming invisible and revealed primarily by detectors, and may not move or attack while burrowed.
Exceptions include:
- Roach, which may move while burrowed
- Lurker, which may attack while burrowed
- Infestor, which may move while burrowed
- Baneling, which can detonate while burrowed.
Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.
The ability is not smartcast.
Usage | ||||
---|---|---|---|---|
|
Acquisition | ||||||||
---|---|---|---|---|---|---|---|---|
|
Usage
Copy and paste the following into the article and fill in the fields.
{{SC2ZergBurrow |desc= }}