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|image=TwilightCouncil SC2 Rend1.jpg |
|image=TwilightCouncil SC2 Rend1.jpg |
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|imgsize=200px |
|imgsize=200px |
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+ | |imgdesc= |
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|race=Protoss |
|race=Protoss |
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|faction= |
|faction= |
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|useguns= |
|useguns= |
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|usearmor= |
|usearmor= |
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− | |hp=500 |
+ | |hp=500<br> |
+ | '''Mastery:''' +10 hp per '''Structure Health and Shield''' mastery point. Up to a maximum 800 (Co-op Karax) |
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− | |shield=500 |
+ | |shield=500<br> |
+ | '''Mastery:''' +10 sp per '''Structure Health and Shield''' mastery point. Up to a maximum 800 (Co-op Karax) |
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|energy= |
|energy= |
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|timedlife= |
|timedlife= |
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|size= |
|size= |
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− | |type=* |
+ | |type=*Structure |
+ | *[[Mechanical]] ([[Co-op Missions]]) |
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− | *Structure |
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|armortype=*[[Armored]] |
|armortype=*[[Armored]] |
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|trans= |
|trans= |
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− | |costmin=150 |
+ | |costmin=150 {{min}}<br> |
+ | 75 (Co-op Fenix at level 10) |
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− | |costgas=100 |
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+ | |costgas=100 {{SC2ProtGas}}<br> |
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+ | 0 (Co-op Fenix at level 10) |
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|supply= |
|supply= |
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|time=36 {{Time}} |
|time=36 {{Time}} |
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− | 50 ( |
+ | 50 ([[Co-op Missions]]) |
|produced=[[Probe]] |
|produced=[[Probe]] |
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− | |req=[[Cybernetics core]] |
+ | |req=[[Cybernetics core]]<br> |
+ | None (Co-op Fenix at level 10) |
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|hotkey=C |
|hotkey=C |
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|groundattack= |
|groundattack= |
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|allows=*[[Dark shrine]] |
|allows=*[[Dark shrine]] |
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*[[Templar archives]] |
*[[Templar archives]] |
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+ | *[[Ascendant archives]] (Co-op [[Alarak (Co-op Missions)|Alarak]]) |
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|research=See below |
|research=See below |
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|ability= |
|ability= |
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|concatbott= |
|concatbott= |
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}} |
}} |
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− | The '''twilight council''' is a [[protoss]] building |
+ | The '''twilight council''' is a [[protoss]] building, which serves as a meeting point for representatives of the [[Daelaam]]. |
+ | |||
+ | The [[Tal'darim]] stole the design of the twilight council, changing its architecture to be more intimidating and somber.<ref name = "Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
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==Game Structure== |
==Game Structure== |
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====Artanis Upgrades==== |
====Artanis Upgrades==== |
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+ | =====Researches===== |
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− | {{CoopCharge|artanis}} |
+ | {{CoopCharge|artanis|artanis}} |
{{CoopWhirlwind}} |
{{CoopWhirlwind}} |
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{{CoopSingularityCharge}} |
{{CoopSingularityCharge}} |
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{{CoopCompressionMesh}} |
{{CoopCompressionMesh}} |
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+ | =====Purchases===== |
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+ | {{CoopProtossPlasmaShields|artanis |
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+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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====Vorazun Upgrades==== |
====Vorazun Upgrades==== |
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+ | =====Researches===== |
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+ | {{CoopCharge|vorazun|vorazun}} |
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{{CoopShadowCharge}} |
{{CoopShadowCharge}} |
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{{CoopDarkcoil}} |
{{CoopDarkcoil}} |
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{{CoopBlink|vorazun}} |
{{CoopBlink|vorazun}} |
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{{CoopBlinkShields}} |
{{CoopBlinkShields}} |
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+ | =====Purchases===== |
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+ | {{CoopProtossPlasmaShields|vorazun |
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+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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====Karax Upgrades==== |
====Karax Upgrades==== |
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+ | =====Researches===== |
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{{CoopCharge|karax}} |
{{CoopCharge|karax}} |
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{{CoopReconstruction}} |
{{CoopReconstruction}} |
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{{CoopReclamation}} |
{{CoopReclamation}} |
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{{CoopRapidRecharging}} |
{{CoopRapidRecharging}} |
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+ | =====Purchases===== |
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+ | {{CoopProtossPlasmaShields|karax |
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+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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====Alarak Upgrades (Death Council)==== |
====Alarak Upgrades (Death Council)==== |
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+ | =====Researches===== |
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{{CoopSupplicantSoulAugmentation}} |
{{CoopSupplicantSoulAugmentation}} |
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{{CoopSupplicantBloodShields}} |
{{CoopSupplicantBloodShields}} |
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{{CoopBlink|alarak}} |
{{CoopBlink|alarak}} |
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{{CoopSlayerPhasingArmor}} |
{{CoopSlayerPhasingArmor}} |
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+ | =====Purchases===== |
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+ | {{CoopProtossPlasmaShields|alarak |
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+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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====Fenix Upgrades==== |
====Fenix Upgrades==== |
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+ | =====Researches===== |
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− | |||
+ | {{CoopCharge|fenix}} |
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− | {{SC2FenixCharge}} |
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− | {{SC2FenixPsionicProjection}} |
+ | {{SC2FenixPsionicProjection|adept}} |
{{SC2FenixEmpoweredBlades}} |
{{SC2FenixEmpoweredBlades}} |
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{{SC2FenixDebilitationSystem}} |
{{SC2FenixDebilitationSystem}} |
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+ | =====Purchases===== |
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+ | {{CoopFenixOperationalEfficiency}} |
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+ | {{CoopProtossPlasmaShields|fenix |
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+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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===Development=== |
===Development=== |
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{{Dev|StarCraft II}} |
{{Dev|StarCraft II}} |
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[[File: TwilightCouncil SC2 DevRend2.jpg|thumb|Development render]] |
[[File: TwilightCouncil SC2 DevRend2.jpg|thumb|Development render]] |
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− | The twilight council was |
+ | The twilight council was initially built as a placeholder tech building to visually signify the tech path chosen by a protoss player. The three diamonds had glyphs which would appear depicting the robotic, [[high templar (StarCraft II)|high templar]] or [[stargate]] high-end technology. The role overlapped the buildings which already signified those technology unlocks (the stargate, [[robotics facility]] and [[templar archives]]) so the function was changed so the building unlocks unit abilities instead. As one of the later protoss structures developed in the game, the twilight council features more white surface detail to break up the prodominant gold/teamcolor treatment that had been used on the other protoss structures.<ref>2011-03-19, [http://phillgonzo.deviantart.com/gallery/#/d39i9os SC2: Protoss Twilight Council]. ''Deviantart'', accessed on 2011-03-19</ref> |
====Removed Upgrades==== |
====Removed Upgrades==== |
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|note |
|note |
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}} |
}} |
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− | {{ |
+ | {{Clear|left}} |
===Achievements=== |
===Achievements=== |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | File:TwighlightCouncil SC2-WoL Game2.jpg|[[Zhakul Guardians|Dark twilight council]] model |
+ | File:TwighlightCouncil SC2-WoL Game2.jpg|[[Zhakul Guardians|Dark twilight council]] model |
− | File:DeathCouncil SC2-LotV Game1.jpg|[[Tal'darim]] death council |
+ | File:DeathCouncil SC2-LotV Game1.jpg|[[Tal'darim]] death council |
− | File:TwilightCouncil SC2-LotV Game1.jpg|[[Purifier (race)|Purifier]] twilight council |
+ | File:TwilightCouncil SC2-LotV Game1.jpg|[[Purifier (race)|Purifier]] twilight council |
</gallery> |
</gallery> |
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==References== |
==References== |
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− | {{ |
+ | {{Ref|scroll=|col=}} |
{{Protoss (StarCraft II)}} |
{{Protoss (StarCraft II)}} |
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[[Category:StarCraft II Protoss buildings]] |
[[Category:StarCraft II Protoss buildings]] |
Revision as of 01:16, 26 May 2020
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The twilight council is a protoss building, which serves as a meeting point for representatives of the Daelaam.
The Tal'darim stole the design of the twilight council, changing its architecture to be more intimidating and somber.[1]
Game Structure
Researched Abilities and Upgrades
The zealot charges towards a target enemy unit or structure, boosting its speed to 8.47 for the duration. The zealot must have clear ground pathing to their target to reach it. Also increases the zealot's normal movement speed to 4.725
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Stalkers instantly teleport over short distances. This allows stalkers to strike from unexpected quarters, catch fleeing foes, or escape unfavorable encounters.
Usage | ||||||||
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Acquisition | ||||||
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Increase the attack speed of the Adept by 45%.
Acquisition | ||||||
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Building Upgrades
- +1 armor to shields per level.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Co-op Missions
Protoss commanders can research additional upgrades for their units at the twilight council when playing in the Co-op Missions mode of Legacy of the Void.[2] Alarak builds a "death council" instead of a twilight council, a variant of the building with identical stats and position in the tech tree, but with a Tal'darim skin instead of the standard one.
Artanis Upgrades
Researches
Intercepts enemy ground units and increases movement speed by 3. Can be set to autocast.
Passive: Also increases the movement speed of Zealots from 2.75 to 3.
Valorous Inspirator: Increases the Charge's bonus movement speed from 3 to 6
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Campaign Acquisition | ||
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Acquisition | ||||||
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The Zealot spins in place, dealing a total of 35 damage over 3 seconds to nearby enemy ground units (within range 1.5). Can be set to autocast.
Valorous Inspirator: Increases the Whirlwind total damage from 35 to 70.
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Campaign Acquisition | ||
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Acquisition | ||||
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Increases the dragoon's maximum HP by 20. Allows for shield regeneration in combat and increases shield regeneration rate from 2 to 4.
Campaign Acquisition | ||
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Acquisition | ||||
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Purchases
Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Vorazun Upgrades
Researches
Intercepts enemy ground units and increases movement speed by 3. Can be set to autocast.
Passive: Also increases the movement speed of Zealots from 2.75 to 3.
Usage | ||||||||||
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Campaign Acquisition | ||
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Acquisition | ||||||
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Intercepts enemy ground units and increases movement speed. Briefly cloaks the Centurion and allows it to move through other units. Can be set to autocast.
Passive: Increases the movement speed of Centurions from 2.75 to 3.
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Campaign Acquisition | ||
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Acquisition | ||||
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Upon attacking an enemy, the centurion stuns nearby visible ground enemies for a brief time. Massive/Heroic/Unstoppable units instead have their attack and movement speeds halved for the duration. Grants 100 shields for 10 seconds.
Withering Siphon: Darkcoil affects Massive/Heroic/Unstoppable units and causes enemy units to lose 5 hit points every 0.25 second, up to a maximum of 50. This effect cannot kill.
Usage | ||||||||
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Campaign Acquisition | ||
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Acquisition | ||||
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Teleports the Stalker to a nearby target location.
Usage | ||||||
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Campaign Acquisition | ||
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Acquisition | ||||
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After using Blink, the stalker rapidly regenerates 80 shields over five seconds. Cloaks the stalker for five seconds.
Usage | ||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Purchases
Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Karax Upgrades
Researches
Intercepts enemy ground units and increases movement speed by 3. Can be set to autocast.
Passive: Also increases the movement speed of Sentinels from 2.75 to 3.
Usage | ||||||||
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Campaign Acquisition | ||
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Acquisition | ||||||
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Destroyed sentinels rebuild themselves to full health.
Usage | ||||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||
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Energizers can take control of enemy mechanical units for a period of time. When the control period ends, the enemy unit is destroyed.
Usage | ||||||||||
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Campaign Acquisition | ||
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Acquisition | ||||||
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Energizers and shield batteries have +200% energy regeneration.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||
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Purchases
Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Alarak Upgrades (Death Council)
Researches
Supplicants gain +25 shields.
Campaign Acquisition | ||
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Acquisition | ||||||
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Supplicants shields take less damage from enemy units. (This increases the armor on the shields by +2.)
Campaign Acquisition | ||
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Acquisition | ||||||
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Teleports the Slayer to a nearby target location. After using Phase Blink, the Slayer's next attack within 8 seconds will deal double damage.
Usage | ||||||||
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Campaign Acquisition | ||
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Acquisition | ||||
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The slayer becomes immune to damage for 2 seconds after taking damage. Cannot occur more than once every 5 seconds
Campaign Acquisition | ||
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Acquisition | ||||||
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Purchases
Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Fenix Upgrades
Researches
Intercepts enemy ground units and increases movement speed by 3. Can be set to autocast.
Passive: Also increases the movement speed of Legionnaires from 2.75 to 3.
Usage | ||||||||
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Campaign Acquisition | ||
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Acquisition | ||||||
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Adepts attacks summon an invulnerable Shade that will attack enemies for a short time, dealing 8 (11 vs. light) damage per shot.
Network Administrator: Reduces the Shade damage from 8 (11 vs. Light) to 4 (5.5 vs. Light)
Usage | ||||
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Passive
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Acquisition | ||||||
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Kaldalis attacks deal 9 (+1 per level) area damage.
Tactical Data Web: Empowered Blades deal an additional 4.5 damage for each networked Legionnaire (up to 30 damage, summary 39 (+1 per level)).
Network Administrator: Increases the Empowered Blades damage per each networked Legionnaire from 4.5 to 13.5 (up from 30 damage to 90 damage, summary from 39 to 99 (+1 per level)).
Usage | ||||
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Talis' Ricochet Glaive bounces an additional 8 times and causes every unit hit by Ricochet Glaive to take an additional +5 damage for 5 seconds.
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Campaign Acquisition | ||
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Acquisition | ||||||
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Purchases
Production and tech structures no longer have tech requirements, have their mineral costs reduced by 50%, and have their gas costs reduced by 100%.
Campaign Acquisition | ||
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Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
|
The twilight council was initially built as a placeholder tech building to visually signify the tech path chosen by a protoss player. The three diamonds had glyphs which would appear depicting the robotic, high templar or stargate high-end technology. The role overlapped the buildings which already signified those technology unlocks (the stargate, robotics facility and templar archives) so the function was changed so the building unlocks unit abilities instead. As one of the later protoss structures developed in the game, the twilight council features more white surface detail to break up the prodominant gold/teamcolor treatment that had been used on the other protoss structures.[3]
Removed Upgrades
Achievements
Warp In Time | |
Points | |
Criteria |
Warp in a twilight council during the first 275 seconds of a Melee game. |
Edit |
Gallery
References
- ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
- ↑ 2015-10-08, LotV Data Hidden in Patch, accessed via map editor. StarCraft Legacy, accessed on 2015-10-08
- ↑ 2011-03-19, SC2: Protoss Twilight Council. Deviantart, accessed on 2011-03-19