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Volatile infested are a breed of zerg infested terran found after the zerg infested the Umojan Protectorate research team on Jarban Minor.

OverviewEdit

End WarEdit

AlliedCommanders SC2-LotV Art1

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

During the End War, Alexei Stukov utilized volatile infested in his infested terran forces, and brought them to bear against Amon. These infested were used as living ammunition in his infested siege tanks.[1]

When Amon's Forces infested Chazington, a number of volatile infested defended the virophage infesting the colony.[2] During the attack on a Kel-Morian Combine mining colony, a number of volatile infested were spawned in order to overwhelm the miners.[3]

Jarban MinorEdit

Around the Defenders of Man Insurgency, a number of volatile infested were made from the infested research team on Jarban Minor after the zerg overran them. They appear to be similar to normal infested colonists, but with a large explosive pustule on their chest, which explodes when it gets in range of a target.

When Agent Nova Terra arrived on Jarban Minor in search of terrazine, she was forced to fight off waves of these creatures, which swarmed the extraction devices as she tried to harvest from them.

Game UnitEdit

Co-op MissionsEdit

Volatile infested appear in Co-op Missions as a possible unit spawned by Alexei Stukov. Stukov's tier 2 mastery gives him a 0.5% chance per mastery point (max 15% chance) to spawn a volatile infested instead of a regular infested civilian. In addition, volatile infested are fired by infested siege tanks, and are controllable after they land next to their targets. Both the volatile infested spawned from siege tanks and from the colonist compound are impacted by the acidic enzymes upgrade.

Volatile infested also appear as enemies in the Miner Evacuation and Dead of Night maps. The virophage bonus objective on Dead of Night will generate volatile infested to defend itself.

Upgrades and AbilitiesEdit

Volatile infested use the same in-game weapon as banelings, the damage appears higher but campaign banelings have the same damage stat.

AnaerobicEnhancement LotV Game1
Anaerobic Enhancement

Enables Infested Civilians and Volatile Infested to leap.

Usage
Notes

leap to enemy targets from a range 4.

Acquisition
Purchased from Infested colonist compound
Hotkey A
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
ve
BroodlingGestation LotV Game1
Broodling Gestation

Infested Civilians and Volatile Infested spawn a Broodling when they die.

Usage
Passive
Campaign Acquisition
Unlock Reach Stukov Level 7.
Acquisition
Purchased from Infested colonist compound
Hotkey G
Cost 150 Minerals Terran SC1 150 ZergVespene SC2 Game1 90Time SC2 Game1
Required Infested engineering bay
ve
AcidicEnzymes LotV Game1
Acidic Enzymes

Infested Siege Tanks and Volatile Infested deal an additional +15 damage to armored units and structures in both modes.

Usage
Passive
Campaign Acquisition
Unlock Reach Stukov Level 9.
Acquisition
Purchased from Infested tech lab attached to infested factory
Hotkey E
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 60Time SC2 Game1
Required Infested armory
ve
SC2 TerrInfWeap
Infested Terran Infantry Weapons

Increased the attack damage of infested terran infantry and zerg small ground units.

Acquisition
Purchased from Infested engineering bay
Hotkey E
Level 1
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 ZergVespene SC2 Game1 190Time SC2 Game1
Required Infested armory
Level 3
Cost 250 Minerals Terran SC1 250 ZergVespene SC2 Game1 220Time SC2 Game1
Required Infested armory
ve
SC2 TerrInfArm
Infested Terran Infantry Armor

Increases the armor of Infested terran infantry and zerg small ground units.

Acquisition
Purchased from Infested engineering bay
Hotkey A
Level 1
Cost 100 Minerals Terran SC1 100 ZergVespene SC2 Game1 160Time SC2 Game1
Level 2
Cost 175 Minerals Terran SC1 175 ZergVespene SC2 Game1 190Time SC2 Game1
Required Infested armory
Level 3
Cost 250 Minerals Terran SC1 250 ZergVespene SC2 Game1 220Time SC2 Game1
Required Infested armory
ve

Nova Covert OpsEdit

Volatile infested appear in the Nova Covert Ops mission Night Terrors. They function as slower moving banelings, but have higher health. When harvesting from an extractor, waves of them will often appear from nearby caves, particularly those from the southeastern most extractor. Area-of-effect such as siege tanks or Nova's grenades can do well against clustered volatile infested. In addition, HERCs are immune to their acidic explosions.

TriviaEdit

Volatile infested appear to be a reference to the infested terrans from the original StarCraft, as they both function as explosive suicide units.

ReferencesEdit

Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Night Terrors (in English). 2016-08-02.


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