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Worldships were xel'naga ships capable of landing on planets,[1] as well as remaining above planets when the xel'naga didn't want the inhabitants to notice them.[2] At least one worldship was attacked by the protoss who jumped on it as it took off; the protoss fell to their deaths.[1]

Battle on a worldship
Xel'naga ships were protected by reinforced hulls[2] and sharp crystals.[1] This failed to protect the xel'naga fleet against the attack by the zerg.[2]
One worldship was abandoned in the Sigma Quadrant. During the Second Great War it was occupied by the Tal'darim and protected by rip-field generators. The rip-fields destroyed unshielded objects.[3]
Trivia[]
Concept art for the worldships in StarCraft II
In early drafts of the prehistory of StarCraft, the Overmind took over the xel'naga's worldships to achieve space travel and escape Zerus rather than assimilating the behemoths.[4]
References[]
- ↑ 1.0 1.1 1.2 Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.
- ↑ 2.0 2.1 2.2 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.
- ↑ Chris Metzen, StarCraft Legacy staff. 1998. The Roots of Intergalactic Conflict. GameInformer. Accessed 2022-08-05.