You may be looking for:
| |
Worldships were xel'naga ships capable of landing on planets,[1] as well as remaining above planets when the xel'naga didn't want the inhabitants to notice them.[2] At least one worldship was attacked by the protoss who jumped on it as it took off; the protoss fell to their deaths.[1]
Xel'naga ships were protected by reinforced hulls[2] and sharp crystals.[1] This failed to protect the xel'naga fleet against the attack by the zerg.[2]
One worldship was abandoned in the Sigma Quadrant. During the Second Great War it was occupied by the Tal'darim and protected by rip-field generators. The rip-fields destroyed unshielded objects.[3]
Trivia[]
In early drafts of the prehistory of StarCraft, the Overmind took over the xel'naga's worldships to achieve space travel and escape Zerus rather than assimilating the behemoths.[4]
References[]
- ↑ 1.0 1.1 1.2 Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.
- ↑ 2.0 2.1 2.2 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.
- ↑ Chris Metzen, StarCraft Legacy staff. 1998. The Roots of Intergalactic Conflict. GameInformer. Accessed 2022-08-05.