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The wrathwalker is one of three robotic siege units the player can use, along with the colossus and the [[reaver]]. Despite being a colossus variant, however, the wrathwalker is a very different unit in combat. Instead of the colossus's splash damage, the wrathwalker deals heavy damage to single targets, making it better for fighting smaller numbers of powerful enemy units instead of swarms of smaller units. Another key difference is that the wrathwalker can attack ground ''and'' air units, allowing it to be more effective against a mixed enemy force. It can also attack while moving, making it easier to keep them safe from retaliation while still damaging targets. However, it has a substantially higher cooldown than the colossus or reaver. Wrathwalkers like colossus can still be hit by anti air. |
The wrathwalker is one of three robotic siege units the player can use, along with the colossus and the [[reaver]]. Despite being a colossus variant, however, the wrathwalker is a very different unit in combat. Instead of the colossus's splash damage, the wrathwalker deals heavy damage to single targets, making it better for fighting smaller numbers of powerful enemy units instead of swarms of smaller units. Another key difference is that the wrathwalker can attack ground ''and'' air units, allowing it to be more effective against a mixed enemy force. It can also attack while moving, making it easier to keep them safe from retaliation while still damaging targets. However, it has a substantially higher cooldown than the colossus or reaver. Wrathwalkers like colossus can still be hit by anti air. |
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− | Wrathwalkers can be built by [[Alarak (Co-op Missions)|Alarak]] in [[Co-op Missions]]. They can attack air units through research.<ref name = "AlarakPage">2016-09-10. [http://us.battle.net/sc2/en/blog/20273595/ Patch 3.6 Preview: New Co-op Commander Alarak]. ''StarCraft II.'' Accessed 2016-09-10.</ref> |
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===Abilities=== |
===Abilities=== |
Revision as of 12:38, 13 December 2016
The wrathwalker is a colossus variant available in the single-player campaign of StarCraft II: Legacy of the Void.
Overview
The wrathwalkers are colossi that were found and reactivated by Tal'darim ascendants in search of superior firepower.[1] They had their thermal lances replaced with charged pulse blasters, making them powerful against priority targets.[2]
Game Unit
The wrathwalker is one of three robotic siege units the player can use, along with the colossus and the reaver. Despite being a colossus variant, however, the wrathwalker is a very different unit in combat. Instead of the colossus's splash damage, the wrathwalker deals heavy damage to single targets, making it better for fighting smaller numbers of powerful enemy units instead of swarms of smaller units. Another key difference is that the wrathwalker can attack ground and air units, allowing it to be more effective against a mixed enemy force. It can also attack while moving, making it easier to keep them safe from retaliation while still damaging targets. However, it has a substantially higher cooldown than the colossus or reaver. Wrathwalkers like colossus can still be hit by anti air.
Abilities
Co-op Missions
Alarak is able to build wrathwalkers in Co-op Missions. Their ability to attack air units must be researched. Additional upgrades for them unlock at level 6.
Upgrades
Allows the wrathwalker to attack air units.
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Reduces the charge time of the wrathwalker's attacks by 2 and decreases attack cooldown by 0.5.
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References
- ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
- ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.