AlliedCommanders SC2-LotV Art1.jpg

This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

The ambusher

The xel'naga ambusher is a variant of the Nerazim stalker enhanced by xel'naga technology. In an alternate timeline where Zeratul survived the opening stages of the End War, the dark prelate would deploy them against Amon's Forces.[1]

Game Unit[edit | edit source]

The ambusher is fielded by Zeratul in Co-op Missions. Every time it blinks, it leaves behind a Void apparition that attacks the nearest enemy for bonus damage. It can also be set to automatically blink back when it takes damage. At level 11 with all three artifacts collected, it can store three charges of blink.[1]

Abilities[edit | edit source]

PredictiveBlink Coop Game1.JPG
Predictive Blink

Allows this unit to teleport to a nearby target location. Xel'Naga Ambushers will automatically teleport to safety once their hulls have been breached.

Usage
Range 11
Cooldown 8seconds
4 (with Void Blink) seconds
Acquisition
Purchased from Core forge
Required Find the first artifact fragment
ve

Upgrades[edit | edit source]

VenganceoftheVoid Coop Game1.JPG
Vengeance of the Void

The Xel'Naga Ambusher's Predictive Blink now leaves behind a Void Apparition that attacks once for 50% of its weapon damage.

Usage
Passive
Notes

The Void Apparition beam upgrade less than the Ambusher weapon. Thus, the percentage progressively decrease from 50%.

Damage
Upgrade: +1 (+0.35 vs Armored) per artifact fragment
Basic: 13 (+5 vs Armored)
Level 1: 14 (+5.35 vs Armored)
Level 2: 15 (+5.7 vs Armored)
Level 3: 16 (+6.05 vs Armored) (unavailable with Herald of the Void)
Level 4-103: 16 (+6.05 vs Armored) +1 (+0.35 vs Armored) per artifact fragment. Up to a maximum 117 (+41.5 vs Armored) (with Knowledge Seeker)

Campaign Acquisition
Unlock Reach Zeratul Level 3.
Acquisition
Purchased from Core forge
Required Find the second artifact fragment
ve
PhaseBattery Coop Game1.JPG
Phase Battery

The Xel'Naga Ambusher can now store up to 3 charges of Predictive Blink and regains a charge every 8 seconds.

Herald of the Void: Phase Battery is unavailable.

Campaign Acquisition
Unlock Reach Zeratul Level 11.
Acquisition
Purchased from Core forge
Required Find the third artifact fragment
ve
SC2 ProGrndWeap.gif
Protoss Weapons

Increases the attack damage of all protoss units and defensive structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initial available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Damage: 29 (+11 vs Armored)
Level 2
Required Find the second artifact fragment
Effect Damage: 32 (+12 vs Armored)
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Damage: 35 (+13 vs Armored)
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Damage: 35 (+13 vs Armored) +3 (+1 vs Armored) per artifact fragment. Up to a maximum 335 (+113 vs Armored)
ve
SC2 ProGrndArm.gif
Protoss Armor

Increases the armor of all protoss units and defensive structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initial available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Armor: 2
Level 2
Required Find the second artifact fragment
Effect Armor: 3
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Armor: 4
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Armor: 4 +1 per artifact fragment. Up to a maximum 104
ve
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Notes

Instantly upgrades when Zeratul finds an artifact fragment.

Campaign Acquisition
Unlock Level 1 and 2 – Initially available.
Level 3 – Reach Zeratul Level 2.
Acquisition
Level 1
Required Find the first artifact fragment
Effect Shield armor: 1
Level 2
Required Find the second artifact fragment
Effect Shield armor: 2
Level 3
(unavailable with Herald of the Void)
Required Find the third artifact fragment
Effect Shield armor: 3
Level 4-103
(with Knowledge Seeker)
Required Find the fourth and more artifact fragments (summary 103)
Effect Shield armor: 3 +1 per artifact fragment. Up to a maximum 103
ve

References[edit | edit source]

  1. 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Zeratul (in English). 2018.
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