"As Zagara, you’ll experience with profound clarity why the Zerg are referred to as the Swarm. You’ll multiply your economy at breakneck speeds, and spawn units in relentless waves to assault your opponents. Zagara herself will be present on the battlefield, hosting a repertoire of abilities to lend aid to your efforts. Zagara can call down sacs that rain damage and more Zerg creatures, or spawn potent Hunter Killers to take down priority targets. Zagara can even increase the combat prowess of all friendly units by sending them into a frenzy."
Zagara is a selectable commander in the Co-op Missions mode of Legacy of the Void. She is a controllable unit within missions, able to spawning abilities to call down sacs or summon hunter killers. She can also boost combat effectiveness of all friendly units.[1] She is not as powerful a hero as Kerrigan, but instead specializes in overrunning her enemies with swarms of disposable units, particularly banelings.[2]
Launches 4 banelings towards the target point. The banelings explode on contact with any unit or structure, otherwise they explode when they reach the target point. Deals 40 damage (+40 vs Structure) per baneling.
Broodmother: Increases the number of banelings from 4 to 6.
Calls down 10 drop-pods onto the target area, dealing 50 damage with each drop-pod and spawning a total of 10 Roaches that last 30 seconds. Does not require vision.
Darken the Skies: Increases the number of spawned roaches from 10 to 20.
A rolling suicidal attack unit mutated from the zergling; a huge swarm of banelings will create devastating results to an enemy's base. (Evolves to Splitter breed at level 14)
Unlocks Scourge upgrades on the scourge nest. • Scourge deal 50% of their attack damage in a small area on death. • Reduces the amount of vespene gas required to morph 2 Scourges by 50.
Unlocks additional upgrades for Zagara and aberrations on the evolution chamber. • Zagara's attacks deal area damage, splashing to enemy units near her primary target. • Aberrations grant +2 armor to units positioned beneath them.
Unlocks additional baneling upgrades on the baneling nest. • Increases the baneling's base attack damage against the primary target by 100%. Splash damage remains the same. • Baneling blast radius increased by 50%.
Zagara's army has very good mobility, especially due to the fact that, like Kerrigan, Zagara can solo a lot of early waves and allow you to spend all your resources in upgrades.
Relentless Swarmer
Zagara is capable of raising an entire army in a matter of seconds and cheaply due to her discount on offensive units and their fast mutate times. The catch is she only has a maximum supply of 100; a huge problem that forces Zagara to spam static defense more frequently than any other hero. Zagara is a hero unit similar to Kerrigan, but focuses on summoning units to aid her in combat rather than fighting directly, and she is not as durable as Kerrigan in battle. Her baneling spawn works to quickly wipe out groups of enemies, while her hunter killer spawn helps to serve as pinch defenders, especially against air.
Mission Specialists
Zagara's units are all specialists; only her air units can attack air units, and her ground units can only attack ground units. Zagara's ground presence is all about morphing large numbers of zerglings and banelings and using them to overwhelm the opponent. With a strong economy and all their upgrades researched, Zagara's banelings can quickly crush the enemy, then be rapidly replaced to keep up the assault. Her scourge can do the same on maps with a strong enemy air presence. For a prolonged army, her aberrations are powerful support troops for zerglings, especially when upgraded.
Kamikaze is Best Offense
Zagara has terrible anti-air capabilities; she relies Hunter-Killer summons and corruptors until her Hive-tier scourge upgrades are researched. Focus on getting a strong economy that can support Zagara's suicidal playstyle. Once her resources are steady, upgrade zerglings and banelings and constantly mutate more of both. Use Zagara's banelings and scourge to wipe out the majority of enemy defenders, then allow your ally to send in their more durable forces and clean up what's left while Zagara replenishes her forces--repeat as needed to decimate enemies swiftly. This type of aggressive playstyle makes Zagara well-suited for offensive missions, but she struggles more on defensive missions. A prolonged ground force of Zagara's units will demand several aberrations and corruptors supporting large numbers of zerglings, banelings and scourges. Zagara's main damage output is zerglings, so upgrade them early. Keep having her queens use Inject Larva on her hatcheries so her forces can reinforce quicker.
Swarm + Splash = Splattered
Zagara's army isn't without its flaws. The majority of her units are extremely fragile and thus vulnerable to splash attacks, so enemy units such as colossi, archons, reavers, disruptors, siege tanks, hellbats, liberators, banelings, lurkers, and ultralisks can all eviscerate her forces in seconds. Enemy spellcasters like high templar, science vessels, ravens, infestors and vipers can also wipe out her army easily, and must be faced with caution. Even if Zagara can replace an army in seconds, she has to be careful about running out of available resources if she takes large losses too often.
She also struggles more than other commanders against hybrids, especially hybrid dominators or hybrid behemoths, both which possess powerful AOE abilities and, in the case of behemoths, cleaving attacks.
Lastly, though Zagara's bile launchers are powerful, they must be manually controlled and require upgrades to be truly powerful. They also are fairly costly and micro-intensive.
Synergies
Protoss Commanders
Artanis is an excellent teammate for Zagara. Shield Overcharge and Guardian Shell alleviates the fragility of Zagara's numerically superior offensive units (banelings). Zagara's swarmlings and banelings in turn will cover ground units and melee combat, letting the Artanis player to devote more resources to more powerful, higher-tier reavers, archons, and tempests.
Karax offers negligible synergy to Zagara, since her units already all mutate quickly. His Unity Barrier can give her swarmlings and banelings a little more toughness, but beyond that he isn't hugely beneficial to her (although his Chrono Wave can speed up her research, and his cannons can compensate for her poorer static defenses).
Vorazun can use her black hole in combination with Zagara's banelings to heavy damage a large number of units. Her time stop is also devastating since Zagara's units are generally high damage but low life. Zagara has no cloaked units and does not benefit at all from Vorazun's cloak bonuses, though.
Terran Commanders
Rory Swann is another good choice for teammates. Swarmlings can occupy enemy ground forces while Swann's goliaths and thors decimate air units and siege tanks provide ranged support.
Zerg Commanders
Kerrigan has mutalisks and ultralisks that are generally superior to corrupters and abberations, so there is little Zagara can offer her that Kerrigan cannot do better herself. Kerrigan's Malignant Creep, however, is very handy for Zagara, and Zagara's queens can provide more larva to Kerrigan's hatcheries than her own queens can.
Achievements
Gameplay
Queen of Destruction
Points
10
Criteria
Kill 500 units in a single mission when playing as Zagara on Hard difficulty.