Zhakul is a protoss archive world. Parts of the planet is, or at least were, actively volcanic, a danger to the protoss living there.[1]
History[]
In antiquity, Zhakul was a xel'naga world. Later, after the Aeon of Strife, it was discovered by protoss wayfarers. When the Conclave took power, all texts and artifacts from the Aeon of Strife were sealed away on Zhakul and entrusted to a trio of preservers.
In 2504, the preservers were imprisoned by the hybrid Maar, who corrupted the Zhakul Guardians and drained the preservers to survive.
On the eve of the Second Great War, Zeratul journeyed there to consult preservers. The dark templar sought insight into the prophecy he discovered on Ulaan. Zeratul's allies managed to defeat Maar and liberate the preservers. The preservers then transcribed the prophetic fragments in Zeratul's mind.[2]
Notes[]
The following section contains information from a previous version of StarCraft II which is no longer valid.
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Pre-release information listed the planet as "Zhakul'das."[3]
It is still referred under this name in the Map Editor.[4]
The dark templar unit in StarCraft II say "Zhakul inok", translated from Khalani as "The darkness writhes".
References[]
- ↑ Brooks, Robert. "It Will End in Fire" (Nov 3, 2015). Blizzard Entertainment. StarCraft Lore: It Will End in Fire. Accessed from Blizzard Short Stories Hub on 2021-09-07.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
- ↑ StarCraft II Art Panel Highlights. Gamespot. Accessed 2009-08-27.
- ↑ Blizzard Entertainment. StarCraft II Map Editor (Activision Blizzard) (in English). 2010-07-27.